Fortnite talks game modifications while players design forts and resell skins, all while crushing PUBG

    
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This one's for you, guy.

There’s a lot of stuff swirling around the Fortnite community of late, starting with adjustments to the game’s Blitz mode to reduce how many resources you gain at once. It made farming materials a little too trivial, and so you’ll have to deal with slightly fewer resources. It’s an attempt to modify player behaviors with mechanics, which is also why the game removed friendly fire options; forcing players to play together was an effort to combat toxicity instead of rewarding nastiness for the heck of it.

Off of the official side, players of the game are reselling special Twitch Prime skins via eBay, which involves some shady (read: patently disallowed) account sharing antics. On the less shady side, a dedicated player has put together a fort designer to help players on a time budget come up with good fortifications to deploy in-game for the Battle Royale mode, so you don’t need to become paralyzed with choice before someone snipes you from halfway across the map.

Meanwhile, as SuperData notes, Fortnite is continuing to crush PUBG.

https://twitter.com/_SuperData/status/976471564056014849

“Fortnite has already overtaken PUBG in many success metrics,” says the analytics firm. “During the last week of February, Fortnite had 14.0M unique viewers on Twitch compared to 8.7M for PUBG. Compare this to their performance in the fourth week of January when PUBG had 8.5M unique viewers while Fortnite had 6.1M. In February, Fortnite passed PUBG in total revenue on PC and console ($126M versus $103M). While Fortnite continues its steady upward trajectory, PUBG revenue peaked in December (the month it left Steam Early Access on PC and launched on Xbox One).”

What’s behind all that? Accessibility, SuperData argues: Fortnite is F2P, it beat PUBG to console, and it has cartoonish graphics. It also doesn’t have quite the cheating problems PUBG does.

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