The Elder Scrolls Online announces Summerset chapter for May 21 for PC and June 5 for console

Maybe you saw it coming, maybe not, but it’s official now as it’s just been announced on the stream: The Elder Scrolls Online’s next expansion/chapter is Summerset, home of the high elves, the first time the franchise has been back to that area since Arena in 1994. Mark June 5th in your calendars, as it’ll release then on all platforms – yes, PC and console simultaneous release. [This appears to have been an error in the press release; the website lists May 21st for PC and June 5th for console.] We’re getting not just Summerset Isle but a new storyline, a new faction, a new skill line, a new crafting skill, and multiple new group dungeons.

“By the decree of Queen Ayrenn, Summerset Isle is now open to foreigners, but a Daedric threat looms over the breathtaking home of the High Elves. Players will travel to the Summerset Isle, gather allies, and unravel a shadowy conspiracy that threatens all of Tamriel. ESO: Summerset is packed with exciting new features and challenges, including:
* A New Zone: Summerset Isle, a uniquely beautiful land that’s an even larger addition than last year’s massive Vvardenfell from ESO: Morrowind
* An Epic Main Story: More of ESO’s award-winning story concludes the Daedric drama that began in 2015’ Orsinium DLC
* The Psijic Order: For the first time in an Elder Scrolls game, join the mysterious Psijic Order and explore their secretive home city of Artaeum
* New Skill Line: Master the magic of the mages of the Psijic Order to gain a new combat skill line and wield powers over time itself
* Jewelry Crafting: ESO’s latest crafting skill allows players to” create powerful gear for their characters
* New Group PvE Challenges: Players can band together to face the challenges of Cloudrest, a new 12-player Trial, new Delves and Bosses, and other content including the Abyssal Geysers.”

Since this is a chapter, not a DLC, new players will be able to buy the Summerset box and immediately begin playing from level 1 – it’s just like Morrowind in that regard. Existing players will be able to upgrade more cheaply and bring old toons (or a new one), but do note that you’ll have to buy it either way – it doesn’t count as free DLC under your subscription.

Preordering for all of the tiered packages has already begun, as has a new week-long free-play trial for newcomers who want to check out the base game right now. Enjoy the new trailers too!

Source: Official site, press release

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I have to say that multiple new group dungeons is incorrect. Delves aren’t really dungeons. Delves are delves. Dungeons come in other DLC. Might want to lower your expectations with that.

Kickstarter Donor

Man, as a casual player this game kills me. I still have so much of the base game/DLC to get through, and that’s not counting Morrowind or any DLC released since that expansion dropped.

I’ve gotta say, I’m super happy to see how well ESO continues to do. A lot of MMO’s get a big temporary bump on a business model change, but ESO really seems like they’re keeping that train rolling full steam ahead and they’re not slowing down.


Digital collector’s edition ordered! Love the game!


still the best mmorpg that i dont have time to play.


One skill line, no new races… I’m sorry but this is just changing the wallpaper around the treadmill.


There have always been only so much races and it will likely stay the same for future installments.


Don’t they have most of the races covered anyways?

Kickstarter Donor

This looks interesting to me, but I kind of drifted away from Elder Scrolls Online a while ago, much to my own surprise.

Why? I always felt like I was, well, struggling to get by with my main (a human Nightblade).

I read up on build options; I spent time crafting that I would’ve much rather spent playing, just so I could have the best gear available for my adventures — but I always struggled to stay alive, somehow. I always spent too much time dying, or nearly dying in battles.

Meanwhile, some sword-wielding, solar-magic ersatz paladin-class build player would just plow through, laying waste to all the monsters I was struggling against, sometimes literally without even slowing down.

You know the saying “always on the back foot”? Meaning, feeling like you’re always unprepared or at some disadvantage? I started to feel that way.

I’m not blaming the game itself, but I did do some online research, and I never found any satisfactory solutions to the problem (although I did find a lot of very e-peen opinions!).

I want to like ESO; I want to play ESO, but both of my characters always feel like they’re struggling just to get through, and that damages my fun-factor too much.

As a contrast, only, when I play my high-level World of Warcraft mage, I feel like I’m playing a high-lever character.

Some things are challenging, sure, but I also show the sort of combat-competence that one would expect from a high-level character.

I’m not saying that one game is better than the other (they’re different games, with different priorities), only citing this as an example of how much I struggle when playing ESO, by comparison.

I honestly wonder if that “sense of struggle” is intended in Elder Scrolls Online, and is seen as “challenge” by the developers — but then I remember the “solar magic tanks” I mentioned above, and wonder if I’ve just missed something crucial, for all my research.

TL;DR: I’d like to play this, but I struggle to survive in the game, and it’s too much like work, and not enough like fun, for me.



I’ve played Nightblade in beta and since release and I can assure you that it is a very strong class. However, many of my friends who tried it out of the gate felt the same way, but after I shared some tips to increase their survivability and area damage output they found much more enjoyment playing.

I’m actually going to be putting together a guide and build which is a little more in depth than you see with most build sites. This will walk you through skills that will help you from start to max level/cp.

Until then, I would be more than happy to offer assistance with your skills, gear, etc. if you have interest in giving it another try. I’m on PC NA – @MMOCrow . You can message me in game and if you are on a different platform or server, just PM me your contact info.


I had the same problem with my Nightblade. I felt very squishy no matter what I tried (and it didn’t help that the meta seemed to change with each major update). But then I could play any other class and just burn through the same content without even needing to think.

I just always felt like I was “doing it wrong” no matter what choices I was making with my stat and skill points. More than any other MMO I’ve played, I felt this nagging in the back of my mind that I needed to follow a guide. But then I would read guides with build suggestions and I’d be like, “But I don’t want to play with those weapons/skills .. “


When you live in the country of Other you get this:

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Jack Pipsam

This reminds me, I really should finish Morrowind.


Just as small as the first one it seems. It is just another DLC marketed as a different name to bypass the ESO sub’s free DLC feature though. I am pretty disappointed that now ESO is less content overall in each DLC and one paid only DLC a year. Before “Chapters”, I thought ESO had a great pricing model, the best even…now? Now I would say most other MMOs have it beat in terms of price.

Stkmks Returns

Im happy to be over new (all over again) mmo addiction with eso, so happy to leave this until im ready. Especially since the warden class, the main thing i was looking for in morrowind, was pretty uninspiring on first play.

Looks pretty awesome though.