The crafting system for Chronicles of Elyria has been overhauled in the latest test build, and it is all about making sure that your characters do not have something so simple as filling up a bar to craft. That’s a commendable goal. But it also doesn’t want you to play a minigame to craft, either. Instead, you’ll be going through a process described as being as close as possible to actual crafting without requiring you to actually get degrees in any of this.
So, if you want to craft a sword, you’d better be prepared to dig up rocks, look for ore, smelt down impurities, hammer the metal, shape the metal, learn about quenching forged steel, and generally go through a wide variety of steps to get the basic weapon finished. It’s meant to be a game in and of itself, and considering the sheer amount of detail offered in the latest development dispatch, that sounds like a defensible claim from the design documents.