Everything you need to know about Path of Exile’s 3.3.0 update, landing June 1st (probably)

    
4
Hello? Beasts?
Path of Exile’s next big thing – content update 3.3.0 – lands later this spring, and you might be wondering what’s going on with it. Grinding Gear has released a new FAQ to explain just that. For starters, it’s not an expansion per se – it’s more of a large update with a league attached to it. There is another expansion coming this year, and work progresses on it, but 3.3.0 is something else entirely.

So, details. It’s most likely launching on PC on June 1st, with Xbox to follow that weekend if all goes well. There will be an alpha beforehand, there will be a new round of supporter packs replacing the Bestiary packs (though War for the Atlas packs will remain for now), and there will be a “big flashback event” in May before the rollout. As for what’s in it…

“[A] huge push in 3.3.0 is skill revamps and facilitating new builds. Normally we’d keep this balance information quiet until announcement day, but I have been encouraging the team to write news posts that explain the changes so that you can give us feedback and begin to think about new builds. In addition to the revamps, there are also a bunch of new Trap skills that go hand-in-hand with balance changes to make Trappers a lot more powerful this league.”

Check out the entire FAQ on the POE website.

newest oldest most liked
Subscribe to:
Reader
Mr. Tyagi

After visiting here you will be able to find out one of the best gaming website Mahjongg dark dimensions free online as these games are of tile games which can be played online directly in your android phone or in your pc.

Veldan
Reader
Patreon Donor
Veldan

Interesting, but I already know I won’t be playing next league. I kinda saw everything there is to see this league, and am starting to get bored. One can only skill spam and rush zones for so long before the repetitiveness starts to outweigh the fun of progression.

Veldan
Reader
Patreon Donor
Veldan

2nd comment for screenshot because I can’t put it in an edit:

screenshot-0046.png
Reader
Dug From The Earth

pretty much the game play cycle of an ARPG no matter which one you play

Diablo, Grimdawn, Titan Quest, PoE, or any others. Its always about creating builds that are fun, or efficient, or creative, or all 3, and then just killing mass hordes of enemies with those builds for loot.

Could ARPGs strive for more than that? Sure, but it seems that there is a fan base that is happy with it just being that.

I for one am happy much of the time that there isnt more, because it means that I can play them off and on because I dont feel like I have to commit to them as much as say a mmorpg.