MOBAs provide a template for the future of the battle royale genre

Chronicle of a Death Foretold.

So where will battle royale games be in another five years? We don’t know just yet, but from a purely business standpoint we can extrapolate some ideas. has an analysis up suggesting that we can look to the last overnight genre explosion in the form of MOBAs as a good indicator of what will happen with future battle royale entries, scrambling to pick up the scraps not already picked up by Fortnite and PlayerUnknown’s Battlegrounds.

Why? Well, the entrenched playerbase has already been established in those games, which means that slight tweaks to the formulas are unlikely to cause player shifts, and by the time these competitors are released most players will already be committed. In short, it’s many of the points we raised in a piece about trend-chasing on Wednesday, just applied more specifically to this genre. So if you’re hoping that the next battle royale game will be the one to dethrone the ruling powers, you might not want to bet too heavily on that.


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Bryan Correll

We could also look at MMO’s and the way everyone and their granny started developing them when WoW became such a hit. Now established studios that aren’t already players in the MMO market won’t even think of trying one.

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If anything, this trend goes back to Doom.

Bryan Correll

I think it goes all the way back to the invention of the wheel. One guy builds this great thing called a wheel, and suddenly everyone starts trying to design their own versions to compete. The other designs never panned out and success only came to people who take that wheel and tried new ways of using it like the guy who tied a couple of them to a horse and the guy that made the pulley.