The Daily Grind: Do you make an effort to be positive and friendly in MMORPGs?

    
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Despite concerns about the pervasiveness of toxicity in gaming, most gamers are not toxic. Outside of extremely social MMOs, I suspect most people probably just play their games peacefully in their own little bubble and don’t really interact much with other players at all, either negatively or positively. Ever run a PUG five-man in World of Warcraft? Yeah, most people are just playing along, not making a big effort to socialize, just teaming up when they have to, answering when spoken to but not going beyond. I’m not judging anybody for this, mind you; if you’ve been playing online games for over two decades as some gamers have, you can kinda see why the shine of being everybody’s friend 24-7 has worn off.

And then, I hear stories like this one. Game dev @MotleyGrue recently tweeted, “There’s a kid across the road who clearly plays Overwatch with his window open. You can hear him calling strats down the block. Thing is, he’s totally supportive and wholesome. ‘YOU’RE DOING GREAT REIN!’ ‘YO TRACER THAT WAS SIIIICK.’ You go loud kid.”

And I wish I were that kid! I love this kid. I hope my kids grow up to be this kid. It’s such a little thing, being kind and supportive. It costs nothing and makes all the difference in the world.

Do you make an effort to be positive and friendly in MMORPGs?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Sorrior

Yeo though i consider it normal and don’t tend to differentiate as much between online and offline as others do. The whole “anonymity” thing never really clicked with me.

I actually will leave games too if the social aspect starts to give way for the “meta” better be best you can be 24/7 mentalitu..whiich sadly takes over most games eventually. Rather have fun chatting being social abd laughing off a loss as we cone back knowing better

Mewmew
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Mewmew

It’s sad that for so many people it takes an effort rather than coming naturally.

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Rolan Storm

Yes. I like us geeks. :3 Well, except jerks. You know the type.

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Toy Clown

I go through my phases, but mostly I try to stay within the boundaries of “If you don’t have anything nice to say, don’t say it at all.”

For example, I recently stopped posting on BDO’s reddit because it’s become absolute trash, bogged down with players trying to outdo each other with memes and the last straw was when a player posted a fandom porn with an NPC. I don’t have issue with memes and porn, but when there’s no other content, no helpful guides posted anymore, when everyone bags on new players starting up and giving them the worst experience of “grinding” their way to max level and straight into PvP, I have to step away.

I use to try to be the person that offset the negativity and offered help to new players getting bagged on by vet players. I realized my mentality was slipping into negativity since I was surrounded it by it in that aspect.

So now if a forum, discord or game ends up with too much negativity, I just shut down all the chats affecting me. I’ll admit to even stepping away from MOP on occasion due to the tone some of the writers here have taken on.

Loyheta
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Loyheta

I use to but now I’m just a jaded husk of cynicism

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rafael12104

Sure. It’s my default, to be honest.

I like helping players find their way. I want players to enjoy these games as much as I do. :)

I’m also one of those people who will be the last to leave a group if failing to clear. Lol! Most of the time though all that players need is someone to be positive and provide some guidance and suddenly fail groups become kickass groups.

The main thing though, from my experience, is to not to over do it. Don’t insert “positivity”. Don’t go around putting your nose in others business. If they want help, or need help, ask first before you jump in.

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Anstalt

I do, yes.

There are a couple of reasons. The first is the simple “the more you put in, the more you get out” rule for MMOs. These are inherently social games, so if you’re friendly, positive, supportive and pro-active, you end up with a large social network in game which makes it much easier to find groups, enjoy dungeons, organise events etc. There is always something going on if you are a friendly player, keeping the game enjoyable for years.

The second reason is I always end up in a leadership role, either as leader of the guild or just raid leader. Being friendly, positive and supportive results in a relaxed guild. You can deal with issues in a calm manner and issues arise less often. My positivity gets reflected back at me by my guildies which is a really nice feeling. Conversely, the instant I turn grumpy or negative, that then gets reflected back and it has a terrible effect on my enjoyment of the game. Trying to lead a raid when you’re in a bad mood is a recipe for disaster, its just not worth it!

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Duey Bear

Friendly, absolutely, positivity is overrated.

Xijit
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Xijit

Does screaming “Cockwaffle” at strangers in world chat count as friendly?

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cursedseishi

In the Barrens Chats of old in World of Warcraft it definitely did!

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Nick Smith

Sounds like someone with turrets. ;)

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David Goodman

Found the Hanzo main *ducks* :D

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Estranged

I just don’t see the point of playing these games, otherwise.