The Daily Grind: What would (or already did) convince you to buy an MMO lockbox?

Look, we know, none of the people reading this right now like lockboxes. And, you know, for good reason. But despite that dislike, lockboxes do manage to make a stupid amount of money. Odds are good that some of the people reading this have bought some, whether or not you liked the experience, and odds are equally high that many of you probably know what would convince you to purchase one even if otherwise disinclined.

So what would convince you to buy an MMO lockbox? Or if you already have, what did convince you to? I know friends who have bought some on the promise of one particularly much-wanted item, or those who already got a monthly stipend of currency and figured that it had to go somewhere. And some people have just started buying them because, well, the game is non-predatory with them, so why not support. Everyone has their reasons. So what were yours, or what could conceivably be one?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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OverdriveActive
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OverdriveActive

I’ve bought loot boxes because they had cool mounts in them. I even got some of these mounts from the loot boxes.

shazanti
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shazanti

The only time I ever bought, and opened, a lockbox was because there was nothing of interest in the cash shop for straight-up purchase and I had a massive amount of ‘bonus points’ I’d gained due to being a subscriber, so I figured I’d give it a shot and picked up a few. So, lots of points and nothing to spend them on except lockboxes. I was, as a matter of course, massively disappointed with the experiment, and chose to never pull that slot machine handle again.

Just let me buy the blasted things that you hide in the boxes straight up. But for the love of cheese quit calling them ‘microtransactions’ when the costs are anything BUT ‘micro’. If the mount I want to purchase costs nearly the same as the amount I paid to purchase the entire game, do you call your game a microtransaction?

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Alex Malone

Nothing

I have never spent money in an MMO cash shop as I hate that business model, so if I won’t spend money on something that is 100% guaranteed, there is nothing that could get me to spend money gambling on an item.

quark1020
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quark1020

In my case, its knowing I’ll get something I want out of it. So far, this has only happened to me twice in my life: the first one in Team Fortress 2 and the second in Hearthstone. In both cases, I needed some scrap in order to make something I really wanted, so it didn’t matter if I got commons or crap out of them.

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Hope

$5 a month in effectively-free currency, given that I made back the price of my lifetime sub years and years ago.

veldara
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veldara

The only time I would ever open lootboxes is when they are given to me via ingame reward loops, I have never nor will I ever spend money them. As regrettable that I have to sing praises about a lootbox, games like The Division actually do them right at least. You earn keys just by playing the game, of course if you’re impatient then you can spend real money on them. Still, most people play the game often enough that they have a surplus of keys so purchasing them is not needed but for all the most casual of players that want the transmogs.

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Namtubb

Does signing up for ESO Plus for that free lootbox promotion count? I wanted to sub for ESO Plus after I tried it for free during one of those promotions but decided to wait until they did the lockbox promo again. I’m actually glad I did since I scored a guar mount *and I don’t like horses at all*, but no I don’t think I’d buy lockboxes directly, only if they were the french fries to your hamburger.

Cadaver
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Cadaver

Nothing. I don’t play games with lockboxes. I value my money too much to spend any of it on the rental of virtual goods.

Loyheta
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Loyheta

The only thing remotely related to a lockbox that I have spent money on were the dye packs from when GW2 first launched. This was because they dropped in-game and I liked them, so I’d spend 10-20 bucks on them a month.

Any other lock box I’ve gotten was because of free cash shop currency. Usually a b2p game with a sub option that gives cash shop money (tor for example) and then I’d spend it on something I wanted. That said, I’ve never received anything I’ve wanted in any of these games (outside of great dyes in GW2). Pure waste of free currency.

I refuse to buy lockboxes. I’ll spend money on cash shops for good games with good, balanced cash shops. I’d call GW2 one of those. We’ll see how Ashes pans out.

kjempff
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kjempff

I can’t enjoy anything in a game that I didn’t earn by playing the game.
That is why I don’t like f2p in general .. not from any moral standpoint, f2p just makes a game less interesting to me.
Of course, if I want to play games today I have to bend (over) a bit and accept some of it, so it become a matter of pros/cons weighing. For me, the way a shop solution is made, weighs a lot because it almost always define the entire game experience as well.

Never bought a lockbox and pretty sure I never will fall for that kind of blatant trickery.

Never bought items, mounts, vanity stuff etc because it will hold no value for me if I bought it; in some ways this also carries over to how I view other players in the way that their stuff also hold no value to me when I don’t know if they earned it or bought it; it is hard to describe why that matters, and you often get this “but it doesn’t affect your game”.. but in a massively multiplayer game it still does.
This is a grey zone for me.. If I can farm all these things, but also buy them in shop, it is in some cases ok, as long as the game is exceptionally good and/or it is not very intrusive. Example Warframe and Path of Exile.

I have bought inventory&bank space, character slots, directly or with currencies. I have also bougth DLC like “classes” and additional content, as well as premium sub for various benefits or access.

Any game that has a “instant max level boost” option are immediately disqualified.