Warframe is reworking Saryn to be more intuitive and heavily revamping melee

    
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Change is afoot in Warframe, say a pair of dev workshop articles accompanying last week’s dev stream. The first details the rework of Saryn – not the first time the toxic ‘frame has seen revision. Digital Extremes says she’s confusing to play for newbies and not intuitive at all.

“Essentially, with Saryn you are given all the ingredients to mix up a cocktail, without really knowing if the ingredients are meant to mix in the first place,” DE writes. “In 2.0, we aim to take the guessing out of the ‘what does what with what to make X happen?’ and ultimately make her more sensible and intuitive to play.” The reboot involves buffing her armor and tweaking the mechanics behind spore damage, molt, toxic lash, amd miasma. She’s even getting new audio sounds: a voice that speaks when she casts.

The other dev diary covers the broader review of melee across the whole game. DE is tweaking channeled damage, blocking, dual-wielding, dodging, better effects, a stat and mastery balancing pass, improved base damage, and stances – it’s a lot.

Check out the excerpts below!

Source: Official forums, more. Thanks, Sophiskiai!
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