Jetpacks woosh into Fortnite, while Epic Games puts $100M toward tournaments

    
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Players can take to the skies in Fortnite today, thanks to Patch 4.2 and the long-awaited introduction of jetpacks. Unsafe? Environmentally unsound? Chaotic? Probably — but most assuredly fun as well.

The patch notes give us some idea of how jetpacks will function:

“The Jetpack is the first of a new item type: Backpacks. Backpacks take an inventory slot (like weapons & consumables) and can be moved to different positions. Only one Backpack can be carried at a time. […] The Jetpack is engaged by jumping while in mid-air, providing additional mobility. While flying, there is a limited duration it can be used before it must charge again. Recharge begins when the Jetpack is not in use. You can not enter Targeting Mode while in the air. On controller, using the Targeting Mode input will trigger the Jetpack.”

It should also be noted that the jetpacks are being described as a “limited-time item,” although this may change on release.

PvE mode can look forward to a new hero, Archaeolo-Jess, while PvP players will be leaping into the new limited time mode Solid Gold v2.

Meanwhile, Epic Games announced that it is going to pony up $100 million toward e-sports tournaments during the first year of Fortnite competitive play: “In the 2018-2019 season, Epic Games will provide $100,000,000 to fund prize pools for Fortnite competitions. We’re getting behind competitive play in a big way, but our approach will be different — we plan to be more inclusive, and focused on the joy of playing and watching the game.”

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Sally Bowls

A report I think could warrant, if not an article, a mention in a weekly summary

A Profile of the Battle Royale Player and How They Compare to Other Gamers


More Than 80% of Battle Royale Players Watch Live Streams of Game Content

We see a big overlap between the two franchises, with 40% playing both titles.

Over a third of the play-both segment watch eSports several times a month.

53% of FN players are 10-25 vs 43% PUBG

So FN does trend younger, but even so, 47% are over 25. In spite of our comments, perhaps not every problem is exclusively the fault of Millenials.

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Akagi

Of course Fortnite will have the younger playerbase – the game is free and many kids can’t spend money and their parent’s don’t allow them to. I think Battle Royale is stupid and boring, so I don’t play it and I’m good. I also think watching streams is mostly a waste of time, especially big streamers that just put up a show and you can’t really learn much about the game or how to be better at it.

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Sorenthaz

Nah. PvE is still going, and has been steadily getting more QoL and much requested features. They’ve been slowly but surely removing less reliance on RNG lootboxes for progression, and adding more ways to diminish RNG in general.

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Sorenthaz

100 million is quite a bit of money to just throw about. I know they’re doing it for attention and to turn heads, but this sounds a wee bit too crazy, esp. if they are just going to follow LoL etc. and do tryhard Squads tournaments where only the esports orgs get to compete. That’ll just kill the spirit of Fortnite and what Fortnite is supposed to be about – 100 randoms all dropping into a map to kill each other and you don’t know whether the pros or Joe the Janitor will end up taking home the win.

https://youtu.be/RGDFlqCjRrA?t=1m33s has some good thoughts on how things would be better done, i.e. looking at the World Series of Poker tournaments and taking inspiration from that for Fortnite events and whatnot.

Either way it’s hard to see how this is going to be sustainable for Epic unless they’ve got some insane partnerships underway that companies like Rito and Blizzard haven’t been able to get in with.

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Sally Bowls

“To put this in some perspective, in 2017, the top 10 games combined gave out $91.2 million in prize money,”

Nothing is really sustainable, even this planet :-(. The question is how much profit one can strip-mine out of the customers before the ore pays out. The launch budget for a new game/expansion usually consists of marketing/advertising/promotion at unsustainable levels. Game sales are front-loaded and the promotions tend to be as well.

But you are correct; it is a large amount, probably larger than they can do ongoing, and it seems like it would be really easy to screw up eSports.

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Armsbend

I think the game is big enough now where you might see some dollars go towards pve. They have the ability to cast a wide net at this point – as PUBG has been soundly defeated.

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Sally Bowls

as PUBG has been soundly defeated.

At least in the West.

I would certainly rather own Fortnite than PUBG, but half of PUBG sales are in China and the last I saw PUBG still had a large lead there. As consolation prizes go, being the largest product in the hottest genre in the world’s largest gaming market is not bad.

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PurpleCopper

$100 million? I remember back when just even $10 million was an insane amount for an e-sports tournament.

I guess Epic literally has money to burn with all that revenue that’s pouring in.

I wonder if they surpassed League of Legends in terms of popularity/revenue.

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Armsbend

I noticed in the game last night this backpack was for sale. I’m new to the game can you get stuff by other means or is it a p2w item?

I don’t want to pursue the game very far if its a p2w game.

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bill bunny

I’m not sure about the pve mode but PvP battle royale is 100% not pay to win….. vanity only…..you can’t have a competitive game where you buy advantage it would piss people off…

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Armsbend

I’d think so too it is why i asked. It wasn’t rhetorical I really want to know. I dont care about the game’s pve mode.

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bill bunny

If it’s the PvP mode then yeah you are good…I’m guessing you were just looking at a style in the shop. Even the battle pass that you can buy that gives you faster exp gain isn’t p2w because the levels give you nothing but cosmetics, new loading screens, emotes….etc….

If you are gonna get into the game I would recommend the battle pass though….for 10$ you get the chance to unlock 5 or so skins and a bunch of other groovy stuff just by playing the game….the season is only 3 weeks in so you have plenty of time to complete the challenges

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Armsbend

Thanks for the tips friend.

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Sally Bowls

you can’t have a competitive game where you buy advantage it would piss people off

As with a lot of generalizations, EVE is an exception.

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Sally Bowls

https://www.marketwatch.com/story/why-its-so-easy-to-dig-yourself-into-a-financial-hole-with-games-like-fortnite-2018-05-10

Surely you are not one of those poors who is going to whinge about spending an extra $500 a month on a free game? :-)

N.B.: remember the house rules here, it does not matter how much you enjoy the game or how much you spend as long as none of the inevitable MMO RNG is tied to direct purchases.

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Armsbend

Certainly not!
Sarcasm aside – I don’t really want to play a game that allows me or anyone else to buy jetpacks while I can zoom above the guy that doesn’t.

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Sorenthaz

You can’t buy jetpacks. Backpacks are just cosmetic and is the clothing piece that you carry around on your back when you’re running about.

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Sally Bowls