
Hope you’re not tired of hearing about the Great Coming of Camelot Unchained’s first beta test because we get the feeling that City State is going to be ramping up the chatter and hype as it counts down the final month before this momentous occasion.
The team said that it has been “busy, busy, busy” getting ready and adding features for the beta, as well as adjusting the game to comply with GDPR regulations.
The isssue of game balance (or lack thereof) was toted out for discussion. CSE explained why it hasn’t spent much time on game balance as of yet: “Many of the parts of the game that need to be balanced are still very much a work-in-progress […] Think of this like working on a physical project in the real world: Work can often get done a lot faster by making a bit of a mess while you’re working and cleaning it all up at the end, as opposed to keeping the workspace clean the entire time work is taking place.”
This past week, the team was hard at work on the upgrades to the forums, getting building blueprints working again, and improving cross-server scenario matchmaking (among other projects).
Fills me with much happy, happy, joy, joy. :)
‘pant pant pant’
Waiting with bated breath.
Finally. Some good news. This, the year of the MMORPG? It has gotten off to a rocky start, to say the least.
Tyler is ready!
Stoked.
Naturally, while I was busy, the City State team was busy working hard, too. And now we’re almost to beta! The game is looking great, and I can’t wait to play and test! It’s great watching Camelot Unchained make its hero’s journey. :D
Although I’m no big fan of open and constant warfare or pvp style mmo, I am crossing my fingers for this one. You pvpers need a place you can count on as competitive and enjoyable!
Luck City State, go go go!
This is really the only upcoming MMO I have any excitement for.
not a kmmopvpg…. you have my attention!!!
Its about time…. I need code to break.