Unfortunately, this solution ran into one major problem wherein players absolutely hated it for several reasons, glamour collecting and general counterintuitiveness among them. Producer and director Naoki Yoshida posted that in response to player feedback the system will be reverted with the next hotfix, returning to the usual need/greed system for all Alliance Raid content. Which means that you will have to choose between taking the undergeared job or just pray you’ll get the loot you want once again, although with the latest Alliance Raid the problem is more frequently forgetting how to divide by three.
Final Fantasy XIV‘s latest loot change is an obvious example of that; the developers wanted to solve a problem wherein loot from Alliance Raids is a great way to gear up secondary jobs, but it can be awkward to choose between running on the job that needs the loot and is undergeared or your fully-geared job that doesn’t need it. So the loot rules were changed to greed-only through all Alliance raids.
Source: Official Site; thanks to Robenix for the tip!