Another week, another huge plan change for Wild West Online. Newly installed studio (or maybe the old studio with a new name) DJ2 Entertainment says it’s completely deleting the faction system from the game. “There’ll be no Mcfarlanes vs Steele,” the devs say on Steam. “We loved it internally, but effectively it did added some unnecessary complexity to the gameplay mechanics and affected player’s experience in a negative way.”
“Instead we’re bringing back Sheriffs vs Outlaws mechanics, and they’ll become our two main factions in a game. While we don’t think that first release will check all boxes for all players, we will continue tweak and fine tuning it until we’ll get system that all players will be happy about.”
The company is also working on a town capture redesign, weapons adjustments, fluff loot, barricades, event rewards, and a new tutorial. A free trial version of the game will soon appear on Steam and on the official site; it’ll allow folks to play to 20 without achievements and awards.
Wild West Online’s reviews plummeted on Steam following the game’s surprisingly hasty official launch back in May; they currently sit at “mostly negative.” Steam Charts pegs its all-time peak (publicly accessible) players at 559, down to 146 over the last 24 hours and under 48 as I type this.