Project Gorgon overhauls its damage-over-time skills

    
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While Project Gorgon prepares some larger content additions for the future, last week’s patch was focused on shoring up the game and tackling some of the bug issues that have plagued the game.

Probably the most significant tweak came with an overhaul to how Project Gorgon handles damage-over-time effects. This transition to the new system isn’t quite finished yet, but players can check out right now the direction that DoTs are heading. These changes include making DoTs stack better, be easier to understand, become more useful, and adhere to a standard two-second tick rate.

“Most DoTs will deal increased damage under the new balance guidelines, although a handful of DoTs that had one-second ticks may effectively be weaker,” the team said.

Source: Patch notes
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