Staxel took over the playtime of a bunch of my Twitter buddies this past winter when it hit early access on Steam. We described it as a cross between Stardew Valley and Trove, with sandboxy content that’s more focused on farming, fishing, and growing a village than on being a murder hobo. At the time, we noted that it wasn’t full-on MMORPG but that multiplayer at least was happening.
Since then, the game’s seen several updates, as I realized when I caved and bought the game on the Steam sale yesterday. March saw tweaks to the camera and economy; April touched on the mod manager, achievements, crop quality. Most recently, the team posted its plans for the 1.3 update, which further fleshes out the NPCs of the world, adds a pet shop, and integrates festivals into gameplay.
“This update contains a lot of changes to how Staxel will be played, and we think everyone will enjoy what it will bring to the table. The villagers are much more fleshed out now, and with another festival in the pool you will all be able to celebrate the release of 1.3 in style! Thanks everyone for giving this a read, I hope you’re all as pumped for 1.3 as we are! I can’t give you a specific release date, but what I can say is it’s not long now!”