Ion Hazzikostas on World of Warcraft: Battle for Azeroth’s design philosophy

    
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Numbers get smaller.

If you felt like World of Warcraft: Legion hit the random chance button too hard (likely as one of the many players who waited for a random legendary for a spec that never dropped), you will likely be happy to see that recent interviews with Ion Hazzikostas feature the game director admitting that the expansion was too random at the start. The two-part interview is helpfully summarized on Wowhead, and Hazzikostas hopes that the new Azerite armor will alleviate that randomness by dropping in consistent spots. Assuming that it drops there, anyhow.

Hazzikostas also revealed that the Burning of Teldrassil will be available over roughly a week or two, while the Battle for Lordaeron will likely be a bonus for those who purchased Battle for Azeroth a week before release (which certainly does hint at the order in which these events occur).There’s also a bit more detail on splitting up profession leveling between expansions and offering separate skill levels. You can check out the summary, or you can pick through each individual interview.

Source: Forbes (1, 2) via Wowhead
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I remember when I heard about a new WoW expansion I was so excited (mostly CATA) that I even saw it my dreams. Now I can’t be bothered to give a single fuck… How things change, and it was a game I played for 10 years and wasted tens of thousands of hours on it.

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Open_Mind66

Hopefully Massively will be covering the release of Battle for Azeroth with a live stream or two. It wouldn’t hurt your YouTube channel to include a few Wow videos either and which might in turn help to attract a few extra viewers to your content and readers to your blog. Oh and yes as a long time reader i know that MJ has a prejudice against Wow. However perhaps Larry or more appropriately Eliot might be able to handle this? After all it does appear strange that your YouTube channel has no Wow related material whatsoever from a content provider that claims to cover mmos.

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Rick Mills

I would certainly view these.

borghive
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borghive

I personally think covering WoW doesn’t make you much money these days. The game doesn’t really appeal to people who read MMO blogs, my opinion of course.

Also, BFA looks terrible so far, they have really doubled down on simplifying the game this expansion, doesn’t lend itself to interesting articles anymore.

Basically, the game is a shallow everything box, that really doesn’t do anything all that great these days.

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Sally Bowls

I don’t see the numbers back that up.
https://www.twitchmetrics.net/games/viewership
WoW is #8, next “what I think of as MMO” is TESO at #45 with an eighth the views.

I can’t recall a Western MMO other than WoW that has made the superdata/newzoo top revenue lists,

WoW and MMOs may no longer be growth vehicles but that does necessarily change WoW’s position. Doing a non-MMO makes sense; doing a non-WoW MMO is hard to justify, numerically/financially at least.

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Rick Mills

“doesn’t lend itself to interesting articles anymore”

The interview was in Forbes magazine.

borghive
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borghive

Sponsored article probably.

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Roger Melly

I think it has been simplified too much but they at least have put some challenge back into the game through the new scaling system . I tried it last weekend on the welcome back offer and its much more challenging and fun to quest now than it was prior to it . I actually found myself enjoying it again . I don’t think I will be going back just yet though . But I will once the classic servers are live and I probably will play on the main ones as well when I do .

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DJ Meowth

You’re letting your own distaste for WoW blind you to how popular it is and just how much depth and content there is in that game. There’s plenty of room for interesting WoW articles. I mean, every dead-on-arrival Korean MMORPG gets plenty of coverage on Massively and other sites. Earlier today Wired put up a 50 minute video on the evolution of WoW over its 14 years running and it was a brilliant watch. You’re entitled to your own opinions but you just look silly waving WoW away and saying that it’s no longer interesting and doesn’t matter anymore.

borghive
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borghive

Well, even on this site, most Wow articles barely generate that many comments. There are only a few fansites these days as well, and most of the WoW youtubers have moved on to broader topics.

I’ve been playing the game since it’s launch and I can tell you from my anecdotal experience, that the game feels a lot more empty these days, even when Legion was at it’s height. Sure, it might be generating a lot of money, but we really don’t know how many subs there are. Even with the BFA beta, I feel like there are cool aspects to the beta, like the art, but overall you can really feel like game is in this pseudo maintenance mode. You mark my words, when BFA launches there is going to be huge backlash after people see how shallow classes feel without their artifacts and legendaries.

https://trends.google.com/trends/explore?date=all&q=world%20of%20warcraft

I know this doesn’t mean a lot, but this data is kind of telling of where the game is today.

As far as game depth goes, I really don’t agree there is a lot of depth here anymore. Sure, there is some tough content in the game mechanically, but as far as theory crafting goes, and having interesting classes and character progression goes, the game is sorely lacking.

I don’t understand why people think WoW has depth? It is one of the easiest MMOs to play, you can pick up almost any class these days, and be able to some what master that class in a few hours. Older versions of the game were not like that at all.