Ashes of Creation claims it’s ‘now among the largest MMOs in production’

Ashes of Creation claims it’s “now among the largest MMOs in production” thanks to the addition of a large crew of new hires and more on the way. Intrepid Studios posted today that it’s picked up a number of new senior hires – artists, engineers, designers, and so forth – with pedigrees from Disney, Daybreak, SOE, Sigil, EA, and Travian.

“In the coming weeks, a new hiring round for the San Diego studio will begin with 21 new positions as the MMO continues to speed along in production,” writes the studio. “In addition, developers have been spun up in France and Malaysia to bring the total size of the Ashes team to now over 100 of the most talented people in games.”

The studio also noted today that July is the last month players can buy into the alpha 1 package. The first phase of alpha 1 (as opposed to alpha zero, which began at the end of last year) is expected by the end of 2018. Over 8000 gamers have reportedly purchased alpha access so far; Intrepid says it “wants to keep that number below 10,000 for testing purposes in the Alpha 1 stage.”

Source: Press release
SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

LEAVE A COMMENT

54 Comments on "Ashes of Creation claims it’s ‘now among the largest MMOs in production’"

  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Necromonger

I think at this point most mmo gamers have seen it all.

All the promises made, the long wait for launch, then it goes flat on their face.

I hope they are going to hit a homerun for the sake of saving this dying genre.

But i believe it when i see it with me own eyes if this is a rock solid mmo or not.

kjempff
Reader
kjempff

Apart from looking good, and granted expressive this early on, I have heard absolutely nothing on the game design level that gives me faith; more of the same and no solutions to any of the issues mmos have. It is a huge positive that it is not f2p though.

Some say it is an ambitious project, and of course any large scale mmo is a monumental task, but for me ambitious also means vision, and to me vision is not copying what everyone else does. In the ambitious category I would put projects such as CoE, Pantheon, Saga of Lucimia, CU and the mother of ambition EQNext(rip).

To me Ashes (so far) looks to be suffering from the Asian type mmo problem, all looks but no depth. Excuse me for being tardy, but history left me sceptical when it comes to mmos.

Reader
Brother Maynard

So, apart from the node system, city development from a few tents all the way to a metropolis, inter-linked economy dependant on player actions, culture / science / military specialisation of the regions, the ability to play as boss-level monsters against other players, dynamic world events, original class / sub-class interaction system… what have the AoC Romans ever done for us?!

kjempff
Reader
kjempff

I thought you were joking so I had to read up on it (https://www.ashesofcreation.com/about/) – I must admit I was wrong.
I am not sure if I confused this game with another one (Bless maybe?), or they recently got more clear on their vision; in any case, I take it all back, this is almost as visionary as EQNext.

Reader
Brother Maynard

Btw, since you mentioned EQNext, you might like this MOP interview with the AoC lead designer Jeffrey Bard (who used to work on EQ).

kjempff
Reader
kjempff

I enjoyed that interview very much.

Still somewhat unclear on whether focus will tip towards pvp or pve; I mean no mmo to date has succeeded in doing both well in the same game, so at one point one would think they have to choose. All kinds of living world and dynamic systems.. hard to do, but great pve and pvp in the same game.. virtually impossible, one has to rule or both will fail.
EQNext was afaik clear on this from the beginning, pve sandbox as the main focus.

Well lets see how those promises comes out after a tour through the reality machine :)

Reader
Brother Maynard

You were probably thinking of a different game – from its reveal AoC was aimed at this whole system of nodes / dynamic events and all that stuff.

There’s a lot more here: https://www.ashesofcreation.com/blog/

Reader
Oleg Chebeneev

You wasnt wrong. Those things they just promise and talk about. They never showed them. What they actually showed was meh combat and unimaginative world design.

Reader
Brother Maynard

Right, because every game must be able to show every single game mechanic upon its reveal. And the whole thing has to be polished close to perfection, othewise Oleg will disapprove – especially if those lazy Intrepid peasants don’t show everything ready 1.5 years after the game is announced…

A bit like CIG does, right? They also showed every game mechanic when SC was revealed back in 2012, correct?

Also, I assume by ‘unimaginative world design’ you mean the artistic side, right? That’s the only reasonable explanation I can think of. Because having an MMO with evolving cities and world à la Civilization is anything but unimaginative…

Reader
Oleg Chebeneev

Maybe I used wrong word but I meant that the world looks plastic and artificial just like EQ2’s world.
And yeah, Ashes promises alot of cool features, and it is commendable that they step in uncharted waters. I just doubt they can implement those features well with this team.

Reader
Joe Seabreeze

Pretty much the only mmo I care about. Statistically, it has quite a ways to go.

Nick Martin
Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Nick Martin

So, basically the developer version of having “a girlfriend in Canada?”

Reader
Ben Stone

Happy to just follow this from the sidelines. Has promise but I will let others test it for me.

hamblepants
Reader
hamblepants

People are giving CU time and patience to get stuff out. AoC looks like it’s developing fairly quickly, regardless of what the website looks like. Let’s give them time too to move stuff forward.

Reader
Crowe

I don’t find the “among the largest” statement hard to believe. Not to slight Intrepid but how many actual other MMOs are really in production these days? No, I’m not counting launched eastern MMOs that are getting localized and cashed out here in the US. I mean *real* MMOs that are actually new. Not a heck of a lot, I don’t think. I’ve been burned a lot over the last few years but I’m hoping Ashes can make up for some of my failed optimism. :)

Reader
holyavengerone

This game and team continues to worry me. I hope I’m wrong…

Loyheta
Reader
Kickstarter Donor
Loyheta

Any reason in particular or mainly just pessimism?

Reader
holyavengerone

In this case, their business models that favor non-players reselling game subs for a RL cash return. IMO, this is gonna end up in RMT shitfest, bad.

Reader
John Mclain

I think we’re all pessimist about MMOs in development these days.

Reader
holyavengerone

I’ll admit there’s a bit of that. A lot of disappointment and missed commitments from the industry, for sure. At the same time, there’s a lot of newer and edgier indie game that the current landscape has fostered, which is good.

I guess we’re kind of in a transition date for that industry and market right now, and a good dose of skepticism can be healthy. Let’s just not have it all devolve in hatred.

Solaris
Reader
Solaris

This dev continues to impress me. It’s the first boastful dev house I’ve seen that I think will actually pull off their vision in a decent amount of time. (no knock on Pantheon, the comeback kid).

Reader
Toy Clown

What I like about Steve and this team is that what he says will happen, generally does happen. They seem to have a realistic focus on exactly what they can do in x amount of time. They communicate very well with their public, which is also a novelty for players to dev interaction. That puts them on a different level than Star Citizen in the scope of what they’re working with.

My hopes have been shifting to this MMO as being my next gaming Holy Grail (which admittedly I never did find after SWG shut down). I’m still not at the stage I’m spending money on them yet. I need to see it come further along before I start investing.