Ship of Heroes’ teeny-weeny robot nanites ensure smooth sailing for the superhero starship

    
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Ship of Heroes has a fresh dev blog up today on stuff you can’t even see. I’m talking, of course, about nanites, ridiculously tiny robots that work in unison to make big stuff happen across the literal spaceship your superheroes are flying around on in the game. Of course, what the different nanites do depends how they’re programmed. Some of them are effectively magic clean-up crew, fixing busted infrastructure and scrubbing away graffiti. Others serve players in combat.

“Nanites are also useful for combat, though not as much as one might think. They are completely ineffective for offensive purposes, because everyone carries standardized counter-nanites for personal defense in their bodies. Counter-nanites have been around and standardized for more than a century, and the common models are rugged, reliable, and simple enough to be unhackable. The Justice requires immigrants to get counter-nanites as part of the citizenship process if they don’t already have them, and children get them from their parents. The ship itself also has counter-nanites in case of any attempt to attack its systems.”

Check out the whole piece on the official site (and the new screenies below!).

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camren_rooke
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camren_rooke

A COT and a SOH article in one day?

YAY!

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Dug From The Earth

Seems like a gimmicky lore placement to cover up why they dont have better surface art.

“Uhh, this brick wall looks 100% identical to other brick walls because … nanites! Thats it”

Sorry, but its the one thing that will always bug me about this game, even if I end up playing it and the rest is good. No game is perfect, but even 2 sparkly clean walls are going to have different looking textures, and not look like a game from 1995 that shared the same wall texture for every surface type.

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Peregrine Falcon

The super clean ship-city could work though, as long as other cities aren’t as clean. It even makes sense given the level of technology.

Think about it, the cities of today would appear to be unbelievably clean to someone from the 18th century. How is this any different?

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Witches

Replicators!

There’s zero chance of them becoming self aware and threatening to destroy everything…

camren_rooke
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camren_rooke

Zero chance means it definitely will happen.

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Ken from Chicago

I call “shotgun” on shooting the–totally unexpectedly–sentient Gray Goo swarms. That’s figuratively shotgun, because if SHIP OF HEROES is like CITY OF HEROES, my character will be Ranger-based superhero who specializes in long-range attacks (“Longest shot alive”, if I can see, I can blast it).

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Peregrine Falcon

This sounds like the devs have really put a lot of thought into ways to justify certain aspects of the game world, which is a good thing!