Pantheon rolls out the first iteration of its character creation system

Pantheon: Rise of the Fallen’s pre-alpha test continues to progress forward, as the team just patched in the first version of the MMO’s character creation system this week. Six of the nine playable races for the game have been modeled and textured so far. These include male and female versions, because genders aren’t just cosmetic!

This month’s newsletter introduced players to the Giganaa, massive giants who tower over players and buildings. No doubt, they will make for fine targets with deep loot pockets in the future.

One project that the team has been working on is expanding class functionality in Pantheon. “Short term, I’ll be adding special support for all the other player classes. Today that means getting all the cool special ranger functionality into pre-alpha. Long term, I’d like to help us redefine what it means to play an MMORPG,” said Senior Programmer Jason Weimann.

Source: Pantheon
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Alex

Can anyone help explain to me how genders ARENT just cosmetic? Do Male models get higher strength and Health Points compared to Females getting higher intelligence and Stamina? In any game? Can anyone please show me specifics where game mechanics are specifically tied to gender?

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Kickstarter Donor
thalendor

Superficially, it is just a bunch of pixels, of course. However, when creating an identity for your character, gender is sort of a key thing. If that’s the sort of thing that matters to you, then it goes well beyond cosmetic even if there’s no gameplay mechanics involved. And I’m guessing that’s what the author had in mind, along with taking a not-at-all-subtle dig at Wild West Online’s dev’s comment on the matter.

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Bruno Brito

yadda yadda immersion

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Kickstarter Donor
thalendor

While we don’t have any numbers yet, it appears they’ve learned the lesson of the EQ1 Cleric and avoided the trap of a Complete Heal-style spell. Which is great, since both the Druid and Shaman are, to me, far more appealing based on their descriptions and it would be a shame to relegate them to second-class healers.

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Kickstarter Donor
squid

It may not be the biggest team and it may not be progressing as quickly as we would like, but kudos to Pantheon devs for making (and publicizing) steady progress.

Tamanous
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Tamanous

I like the concept of the Druid. Sure is nice to actually be able to reach this website again with my since I moved.

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Max Sand

So I am completely earnest here, are you saying genders have gameplay mechanics tied to them or just taking a shot at someone who made a comment I hadn’t heard about? I actually got excited at the prospect of gender traits lol. Like racials but there are two for each race based on gender? It adds a level of diversity even if there will end up being a meta Race/Class/Gender combo, I’d still like to have those kind of choices.

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Bruno Brito

It’s more of a jab to Wild West Online that said that Female characters are a “cosmetic choice” in their game, shooting themselves in the foot ( more ).

Mitzruti
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Mitzruti

Only game I can think of that does that (other than games that genderlock classes) is PSO2. the differences are only minor stat change though, that tend to mostly disappear under what comes from class/the pet-thing/ etc.

I’m doubtfull that any meaningful difference in gender would go over well.

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Max Sand

A flat stat change would be not worth having, but maybe variations on a racial based on the race gender could work. Still, if there is no gameplay impact I can get how some dev might think that makes it cosmetic. The thing is, you can think that, it might be technically true, but saying it when you are trying to sell your game is not that bright lol.

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Toy Clown

Yay for females not being cosmetic in Pantheon. Haha

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Jay Martin

No where in that newsletter does it say they released the first version of their character creation system, where did you pull that out of?

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Loyal Patron
Neurotic

The article says “This month’s newsletter introduced players to the Giganaa”, not that the newsletter talks about the first version of the character creation system.

Reader
Jay Martin

Pantheon: Rise of the Fallen’s pre-alpha test continues to progress forward, as the team just patched in the first version of the MMO’s character creation system this week. Six of the nine playable races for the game have been modeled and textured so far. These include male and female versions, because genders aren’t just cosmetic!

The link for the character creation system links to the newsletter. There has never been any mention of character creation system.

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Loyal Patron
Neurotic

Fair enough, it’s not explicitly stated. But you could logically infer it from “…and will be opening the servers for initial character creation on the day this newsletter is published”.

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Harry Koala

I took that more as a comment that character creation for pre-alpha 3 will be starting soon (just as it was previously started for pre-alpha and pre-alpha 2). It doesn’t, to my mind, in any way suggest that character creation is a new thing in pre-alpha 3.

Unless you’ve been in the previous pre-alphas and know any different (I haven’t)

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Loyal Patron
Neurotic

Yeah, no, no idea. I put some money into this aaaages ago, but somehow have never had a newsletter, which I was only reminded of by Jay’s comment. :D

Solaris
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Solaris

This game is going to be the comeback kid of the MMO genre.

Reader
jay

Not unless they magically vastly increase the graphical fidelity of the game. In it’s current iteration, it looks little better than a Vanguard emulator.

Solaris
Reader
Solaris

Pantheon is eons better looking than Vanguard. Ridiculous statement.

Reader
Toy Clown

If Brad McQuaid doesn’t walk off and abandon this project, too.