Strange sights abound in Shroud of the Avatar right now. “Astronomers across New Britannia have noted that the approaching comet has agitated the creatures of Novia and Hidden Vale, making many bolder and more ferocious,” the game’s latest newsletter teases. “Rumors suggest that the aether surrounding the comet has been mutating some of the most powerful creatures into new monstrous variations.” That’s all in the lead-up to next week’s Release 56, so best get in there and try not to die. Portalarium further notes that it’s planning another stream with more info about what’s inbound to the game, including more tools for player-generated content.
“One of the new features we plan to discuss is a set of new building tools including dungeon creation (player property) and defense building (player property, castle defenses and control points). These are part of a larger effort to increase the community’s ability to craft their own adventures that includes existing tools like notes and signs but is also expanding with other new features like advanced container settings (locks, place/take settings, etc.) along with craftable/purhasable/placeable traps and spawners (spider eggs, skeleton crypts, etc.). When you put all of these things together your ability to craft adventures will be limited only by your imagination! Last livestream we also did not get a chance to talk another cool thing coming for Episode 2 which is the ability to ‘un-nest’ and/or transfer your Player Owned Town into the new lands!”
Meanwhile, in what looks to be an epic cross-over, MOP reader Kabalyero tweeted out a screenshot of his Shroud of the Avatar billboard… in Second Life. I am simultaneously confused and intrigued.
I have a large @ShroudofAvatar board in my new place in #SecondLife #LBSotA #indiegame #gaming @massivelyop @richardgarriott @catnipgames @starr_long https://t.co/wx6AOA9EGY pic.twitter.com/XNiqhrx3X4
— KABALYERO (@kabalyero) July 15, 2018