The Daily Grind: Do you still have ‘passion’ for MMORPGs?
Over the weekend I saw an interesting Twitter discussion about how much game-playing game-designers actually need to do, and whether those passions are even the same to begin with. One of the MMORPG genre’s founding fathers, Raph Koster, argued that it’s as different as playing music vs. listening to music, and that for MMOs, the passionate player’s pickings are slim anyway.
“Certainly no one has ever accused me of being non-passionate about online worlds or non-innovative with MMOs… and yet I don’t enjoy most of them these days. My inspirations for better ones mostly comes from outside what has become a stagnant field…”
Yikes, a stagnant field. But he’s not wrong. I certainly feel passion for the genre, but more for what it once was and what it could be, not necessarily for what it is this very moment, and far more as a chronicler and journalist than as a modern hardcore player. I spent this past weekend playing a dead MMO’s emulator, for example, not a modern MMO in all its modern lootbox/endgame/themepark glory.
Do you still have “passion” for MMORPGs? Is it the same passion you’ve always had, or has it changed over the years, and is it as a fan of the genre or as a gamer specifically?