Does it fill you with warm, fuzzy feelings to know that there’s a nice long-term plan for PlayerUnknown’s Battlegrounds to chase that sweet e-sports revenue? Quite possibly not, but that’s still a thing that’s happening. The game recently unveiled its five-year plan for competitive gaming within the game, with professional leagues rolling out for China, Korea, Europe, and the US in 2019. The region-based leagues will be substituting for the “franchise” structure found in the much-publicized Overwatch league.
More details on league ownership will be revealed later this year, and the developers have stressed that e-sports are not meant to be used as a marketing tool. The focus is also on making the game a more “serious” competitive option, unlike the e-sports offerings of its biggest competitor; we’ll see how that works out in the long-term for the game and its fans.