Hey guys, log into Star Citizen, I wanna do a Death Race! Yeah, maybe that isn’t the best nickname for the Scramble Race, which is actually literally a 16-person race, with a ground-vehicle version as well as one in space and no weapons to actually cause death. CIG says tests on the ground version are “really, really positive.” The latest episode of Around the Verse also includes mention of work on derelict ships, fog, 3.3 ships like the Mustang series, audio for props, mass transit, delivery lockers, and security checkpoints.
“Security checkpoints are going to become very important as soon as we move away from the armistice zones we currently have in the games and when we switch to a more nuanced system. And we’re currently working on the high security version which is going to be needed for Lorville but we can easily adapt it to other locations as well. It’s going to work very similar to how security checkpoints in present day airports work. They will come in different sizes and security levels depending on the local laws. There’s a list of items that are illegal in the area beyond the checkpoint and players pass through a scanner and if they’re not carrying anything illegal they can just go through. If they are carrying an illegal item then they will be stopped and they will be asked to give up the item or store it. They can choose to comply or they can choose to resist and then they will have to face the consequences. Skilled and clever players might be able to find ways how to circumvent security altogether in certain locations.”
And if you’re still protesting over the lack of progress on Arena Commander? “For all you fans of Star Marine and Arena Commander, the UI team has completed a wireframe pass on getting ship and item rentals integrated into both multiplayer game modes,” CIG’s Sandi Gardiner says.