Black Desert revamps and shortens Savage Rift, implements offline leveling

    
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Black Desert players are being treated to a big update this week featuring the revamp of Savage Rift that basically makes the PvE co-op content more accessible and interesting – though it also nerfs the rewards for playing through it.

“The most noteworthy change to the Savage Rift content is that the number of monster spawns has been reduced by around 40% which as a result makes each runthrough last about 20 minutes,” Kakao explains. “Cooldown times for siege weapons such as the Hwacha amd Lynch Cannon have been reduced by 50% so that adventurers can shoot these powerful weapons more often. As a result, the reward structure has been reworked as well. Although the rewards per playthrough have been reduced, the rewards vs playing time have actually increased, making it more interesting for adventurers to engage enemies in the Savage Rift.”

Don’t care about co-op play? How about offline leveling? Today’s update also allows players to nab a Book of Training and beat up a scarecrow to accrue combat and skill experience while AFK.

Two events also kick off today, one focused on the aforementioned Savage Rift, and the other centering on guild missions.

Kakao is still riding high on this past weekend’s demo of its upcoming remastered version. So pretty.

Source: Press release, patch notes
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rafael12104

Offline leveling you say… heh. Well, I suppose if you can fish while afk then you can level offline.

But, I don’t know… how long before we go “whole hog” and play without playing? Lol

Pepperzine
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Pepperzine

AFK run to places, AFK level your horse, AFK fish, AFK leveling. No thanks, even if it is slower than doing it manually those types of features ruin any desire I’d have to play. I’d rather play an MMO with actual people at their keyboards 99% of the time (everyone has to go to the bathroom sometimes). Saves a ton of electricity as well.

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Teh Beardling

I’ll never understand AFK features in games. If you don’t have to earn it, why even bother with it? There’s no sense of accomplishment there. It was such a beutiful game when it launched and the combat is fun and fresh but the fact that so much can be done while AFK is a huge turn off. I played for about 2 weeks and realized you can afk fish/ do trade runs/ node farm and bounced. Not going to waste my time on a game the trivializes your commitment.

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Arktouros

I think the first part of understanding them is understanding how much you factually gain from them. While AFK you maybe earn around 2-3 million silver an hour. Now you compare this to an active hour of grinding where you can earn 20-30 million/hr as well as xp and skill xp.

In the end, however, it’s up to you how far you wanna take it. For example the highest level player in NA/EU (and possibly all regions) doesn’t leave his computer on at all. He just grinds mobs and logs out at the end of the night. Easily one of the most “successful” people in game.

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Tiresias

“Offline” time is used to perform chores that are secondary to main gameplay, such as processing raw materials, cooking, fishing, etc. Managing that offline time is important, because there are main gameplay activities that depend on the skills tied to that offline time.

For example, if you like to deep-sea fish, you can use your offline time to AFK fish, allowing you to level your fishing faster so you can reap better rewards when you are actively fishing in the deep sea.

If you like to use active gameplay to gather crafting materials you can use your offline time to process those materials for use in crafts (which are made by NPC workers and don’t require your own time in any way) or to increase the profits you gain when you sell them to other players.

This is actually one of the features I like about Black Desert the most, because I can make use of my character even when I’m not playing. I don’t have to waste my precious game time leveling crafting skills — I just pick an area of focus and work on it while away. It’s not unlike EVE Online’s time-based skill system.

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Toy Clown

I’m currently on break from BDO, in week 3 of it, and I’ll be moving in a month and a half (about) to a place where I’ll have to pay electricity. Where I live now, all my utilities are included in rent so it was never a worry to leave the computer running all day while I was gone.

As horribly painful leveling is after 58, it’s very tempted to take advantage of this when I come off my break, but then I tell myself I might not be able to afford to leave the computer running anymore after I move.

Maybe its best I move on from BDO, unless just logging in for events and stuff like I do with most other MMOs I play on the side.

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Arktouros

Like most features in the game, it’s certainly not Offline.

Savage Rift is very meh. Why bother having one of the best combat fighting systems in MMO gaming only to make your players use matchlocks and siege weapons. Just so backwards.

velimirius
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velimirius

Can i somehow lvlup without installing the game and one day log on max lvl?

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Arktouros

No. Nor can you log in and log out and be max level. In this system you can’t even level, you can earn XP but then it’ll stop at 99.99% and you have to do it while online.

Pepperzine
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Pepperzine

I believe that was sarcasm

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Kickstarter Donor
squid

Today’s update also allows players to nab a Book of Training and beat up a scarecrow to accrue combat and skill experience while AFK.

BDO is the weirdest game…wtf is the client doing that PA wants players to leave it running 24/7?

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Arktouros

It’s an extremely smart, if not a smidgen of sinister, business strategy.

Most games have login rewards to keep you logging in. However that’s not really an effective strategy when you get down to it because you miss a few or can’t log in one day then you miss out. Very easy to not care about most game’s login rewards as a result.

However now if you have AFK activities where you can leave the game running for days at a time without being there you’re always logging in and staying part of it. Is a new POE league coming out soon? Well you don’t have to shut down BDO, let it do one of the numerous AFK activities in game and go enjoy that POE league. When you get back you’ll have usually generated a decent little chunk of cash to come back to. Need to afk for a few hours? Process some stuff. Need to afk over night? Fish away. Need to AFK a few days? Train horses or now work on skill points.

It’s kinda like a foot in the door if you’re familiar with the term.

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Roger Melly

Still waiting for that ranged dps bowman then .

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Kickstarter Donor
Tandor

What is it these days with people wanting to play a game by not playing it?

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Scotty

It’s a by-product of the “the real game begins at endgame” mentality that so many are designed with, and in a broader sense, the entire leveling paradigm as we currently know it. Players have gotten wise to the fact that everything before that point is meaningless, so why waste precious time on it?

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Kickstarter Donor
Tandor

” Players have gotten wise to the fact that everything before that point is meaningless”

Hardly a fact, but I agree that that is the reason for it. It’s just a shame that those players choose to miss out on so much a game has to offer by rushing to a point at which all they can do is complain about the lack of content!

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Scotty

Don’t get me wrong, I don’t think it should be that way at all. I say “meaningless” to highlight the lack of continuing support and development this content receives, which calls its value to “the real game” into question. I suspect our seeming difference of opinion is more over verbiage than message.

Fast-track mechanisms like the one in this article are tacit admissions by the developer(s) that their content isn’t actually worth playing, and that’s really just sad, because as you said, they’re racing the players to a point where all they’re likely to do is complain and lose interest.

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Venomlicious

Hell yes! A new AFK feature