Hi-Rez’s Realm Royale playerbase and reviews are way down on Steam

    
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Yikes – Realm Royale is apparently struggling, proving once again just how hard it is to break into one of these new runaway subgenres. GitHyp (via GIbiz) has a report this week on the size of Hi-Rez’s battle royale playerbase after just two months of life.

“At the time, we thought Realm Royale could be PUBG‘s first serious competition on Steam with no other recent battle royale game coming close to 100k players,” GitHyp writes. But since then, the game’s activity level has apparently sunk to around 7000 concurrent players, which as the analytics firm notes is a loss of 93%. Streaming of the title is down too, aside from the ongoing $100K weekly tournaments. GitHyp attributes the downslide to Steam’s mixed reviews, which focus primarily on balance concerns.

Earlier this week, Hi-Rez reorganized into into three core studios, one apiece for SMITE, Paladins, and Realm Royale, as if to emphasize GitHyp’s assertion that the game isn’t dead yet and the company’s not giving up on it any time soon; it’s still in alpha on PC, and it has yet to launch on console.

Source: GitHyp via GIbiz
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Grave Knight

Maybe they should stop and just dump those resources back into Paladins. Save the assets and make a Paladins MMOFPS some day down the line as a spiritual successor to Global Agenda instead. The Battle Royale genre is both flooded and cornered, it just isn’t a good idea to try and make a new Battle Royale, at least not without something truly unique to make it stand out. Even with the hero shooter aspects, Fortnite is already kind of doing that with their special gear like Jetpacks, so that doesn’t make it stand out.

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Bruno Brito

I need this. We need GA2 already. And Paladins is honestly such a clunky mess that i really don’t see anything going for it anymore.

Honestly, outside TF2, the whole Hero Shooter thing isn’t really that fun for me, and the skill is kinda lost in the midst of chokespam.

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Joe Seabreeze

I’ll never buy/play a Hi-Rez game ever again since they destroyed one of my favorite franchises Tribes. When you choose greed over fun, you know you shouldn’t be in this business.

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Bannex

I mean the game felt like garbage when i played it.

The parallels to fortnite border on plagiarism…

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Sorenthaz

Because nobody wants to play a game that keeps wildly changing. HiRez had a good game/structure and instead of adding onto it they kept changing it up. Most folks are avoiding it because it’s so unstable and hard to tell wtf the devs are thinking/where their goals are/what their longterm plans are.

The excuse of course is that it’s an alpha, but if they keep diminishing what made the game unique then it kind of kills the point of playing it.

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Bruno Brito

Sounds like Paladins.

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Sorenthaz

Which is exactly why folks were cautious with Realm Royale, because we already saw how HiRez can screw everything up with their ridiculous experimentation and practically schizophrenic design choices.

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Vorender

The game is pretty fun, but it’s also pretty obvious they just crammed all their unused assets into it and tried to make a coherent game.

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Dug From The Earth

Or, it could simply be that the BR genre is simplistic and shallow, which doesnt leave room for more than 1 game to continue to stay popular.

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Nordavind

Steam only title surely could not have helped. I like HiRez. I dabble in SMITE now and then. I have spent much cash in Paladins. Was looking forward to playing this (keep it in the “familiy”) and then the “we will only have this game on Steam” nonsense. Well, one less player here then.

That said, Fortnite is WoW, just as wow clones hardly ever work you enter the scene without some serious groundbreaking mechanics and expect to keep players.