Torchlight Frontiers is being built by an ‘all-star team’ of former Torchlight and Diablo II devs

    
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“So now I am very, very pleased to announce to everybody that we are taking the next step with Torchlight and making an MMO.”

By pulling back in some of the Diablo II and original Torchlight developers into the new Echtra Games, Max Schaefer has “gotten the band back together” to craft the upcoming MMOARPG Torchlight Frontiers. “To do justice to the Torchlight franchise and to take it to the next level, we really had to assemble an all-star team that’s capable of doing it,” explained Schaefer.

In the game’s first dev video, Shaefer walked fans through the genesis of this project and promised that this wasn’t a “generic MMO” but a true Torchlight game through and through. He talks up the persistent mechanics of an MMO and the “living, breathing world” that will grow over time.

Give the dev diary a watch after the break!

Thanks Kinya!

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Dan

So – dungeon runners? I miss that game SO much.

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MrNastyButler

Interesting, I’ll have to see what comes of this.

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Jerry Maples

Wasn’t this the idea that Mythos was trying to do (back when Runic Games was Flagship) ?

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agemyth ?

Yes. Only took about 12 years to find the opportunity to get it done :P

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Hirku

I’m definitely interested because I’ve always had a soft spot for Torchlight and the idea of that type of game in an MMO world sounds very appealing. As far as PWE, my only experience with them has been Star Trek and that’s been very positive, so I guess I’ll just stay cautiously optimistic for now.

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agemyth ?

PWE why you toy with my heart by dissolving Runic and then just bring the spirit of the company back with Echtra…

I’m on board this hype train for now, but with it being a “true mmo” I am afraid of PWE and their love of lockboxes and silly currency shenanigans.

Mewmew
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Mewmew

“We called up everyone we knew that was really good at this sort of thing and hired them.”

Ugh, it’s scary that they were all available. They’re great at this sort of thing and not working. While we need great people working in the game industry, it is such an unstable job line to get into.

Something else may not be your dream job, but at least you don’t have to worry about not working for long periods of time.

I wouldn’t want to discourage someone who may make the next great game or anything, but I’d hate to also encourage someone to get into a line of work where they don’t know where their next paycheck is coming from and if they get to eat this month or not.

If you have rich parents that don’t mind you moving back in with them every other year – I guess this job line may work for you.

I’m not sure about the graphic designers, maybe they have jobs lined up from different places more often. But if you’re really good at programming and love to do it – go into Cyber Security or something instead of game design.

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Aluminum Man

Why do you assume they were not working?

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Castagere Shaikura

PWE is in control. So control your hype for this no matter what they say. And it sounds like it will be like MU Legends or Path of Exile as far as game play goes so a hub based mmo not really open world.

Mewmew
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Mewmew

It definitely looks and sounds cool. The base game could end up awesome. Not everything PWE does is crap. Both Star Trek Online and Neverwinter are ran by them and they are actually fairly easy on free players and give a lot of stuff away if you just wait and don’t need it immediately. Those are both really decent titles.

They even have a number of nice buy to play titles these days that they publish.

If it was being done by Snail Games, I’d be worried. Everything Snail does these days that ends up on mobile is terribly pay to win. Like really bad. They’ll start out as great games, but you run through the content very fast and they’re super pay to win (real pay to win where you pay $500 and are owned by the people who pay $1000, and then those people are owned by the people who pay $2000, and so on and so on into near infinity – that kind).

While PWE had a few grindy titles in the earlier days they actually have some quality stuff now that isn’t handled all that poorly.

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Sorenthaz

Isn’t this going to be a mobile game though?

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Greaterdivinity

I’m a bit less nervous about PWE honestly – their in-house games are monetized to high hell but Cryptics don’t seem too bad, and they have done some non-F2P stuff lately like Livelock. And IIRC Gigantic wasn’t too bad on the monetization either? Maybe I’m just forcing myself to be optimistic.

Either way, super glad that we’re finally getting the MMO. Hope it shapes up well, I’ve always loved the series even if it’s been hard to make a “main” game for me…I should go back and dig back into the older games. Apparently a bunch of ex-Gazilion folks popping up in the video, which makes me happy and gives me some more confidence that the game will be good.

Mewmew
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Mewmew

No, you’re not just forcing yourself to be optimistic.

I was just replying and saying the same thing above before reading your comment. PWE isn’t actually that bad at all so I’m not really sure why people are too worried about them. Maybe because of their original in house developed titles from long ago?

If you look at their list of stuff, they have a number of pretty decent single purchase titles now, and even the “Free to Play” stuff isn’t really that bad considering what others normally do for monetization. They have some quality online titles that are fairly generous on the free players.

They seem to let the teams and under studios do what they want without a lot of interference as well.

There are other companies that would worry me a lot, Trion with their decisions they’re making lately, Snail Games with their heavy emphasis on pay to win for everything that comes out on mobile these days, and a number of other companies, but I haven’t really had my confidence shot out from under me with PWE yet.

To me there’s nothing about them as a company that makes me worry about this. I’m just excited really :D

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kenny plougheld

How do you make a “true Torchlight” mmo, when many people who like the first 2, probly like it with mods? Kind of like the problem with ESO.

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Castagere Shaikura

True
My T2 has amazing mods so i don’t see dropping it for a PWE mmo.

Mewmew
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Mewmew

ESO is one of the best MMORPGs out to date. If you’re using them as your example of a “problem” – then that’s a great problem to have. Being awesome :D

Even if there are a high amount of people in the modding community – they are a minority of those that purchase and play the games.

They’re only being brought together to make the game for an online world. It’s going to be an amazing experience. If you want to skip it because you can’t mod it, that’s your choice. Most of us will be really enjoying playing it instead of worrying about mods.

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kenny plougheld

ESO is a good mmo, but a bad TES game. ESO has the lore of the TES series, but very little of the gameplay and freedom from the games like morrowind, oblivion and skyrim, even if you play those games without mods.

Also the point was not that a Torchlight mmo is going to be bad without mods, but how do you make a “true Torchlight” game, when you remove part of the game.