No Man’s Sky works on fixing save game issues, adds archaeology missions

    
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While it’s not officially here yet, No Man’s Sky’s newest patch is making its way through the experimental test server and promises to shore up some key issues with the recent NEXT multiplayer update.

It looks like some players were having problems with large save files, er, not saving. Which is not desirable, as you may imagine. The patch purports to correct this and preserve changes that players make to the game world itself. There’s also a change to an issue that was preventing players from going through black holes, which may be better known as “common sense.”

“Added user permissions for multiplayer, on a per-save slot basis. Settings for visibility, damage + base editing can be customised to apply to all players, friends only, or no-one,” the team wrote in the patch notes. “Improved the terrain edit saving system, reducing the chance of terrain regenerating. Further improvements to this system are in progress.”

There’s also a new activity to keep players busy with this update. Archaeology missions are being added to the types of quests given by NPCs.

Source: Steam. Thanks Kgptzac!
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nobleeinherjar

I’ve stepped away from NMS after really digging in after NEXT released, but I’m looking forward to returning to it at some point. Maybe early next year. The rest of 2018 is going to be taken up by a deluge of other games I’m wanting. Glad to see they’re still working out kinks and stuff.

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Bullet Teeth

Does anyone know if the optimization of this game is still terrible for AMD card users?

I bought the game twice, and couldn’t get the black, screen smearing graphics effect fixed no matter what I did. With the exception of a complete rollback on my drivers (which I wasn’t about to do), I couldn’t get the bastard running.

Had to refund it both times so I didn’t go over the 2-hour refund time limit on Steam.

flatline4400
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flatline4400

The only issue I had was some slight hitching now and then. If I change the profile in Radeon Settings for the Shader Cache to OFF it works a lot better though. (latest 18.8.1 drivers and an R9 290. Also worked fine with 17.5.1 which I had installed til recently.)

CapnLan
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CapnLan

Ahh, finally I’ll be able to try multiplayer. Never bothered because when someone joined your game, they automatically had rights to alter or even delete your bases. There was a band of trolls going around and deleting people’s bases just because they could. Not anymore they can’t. Perhaps I’ll open up my game to public now. Maybe.

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NeoWolf

The words “reduce the chance of terrain regenerating” rather than REMOVE any chance of terrain regenerating don’t exactly fill me with confidence lol

My base building may still be on hold grr…

camren_rooke
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camren_rooke

Archaeology mishes may make me finally bite.

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Schlag Sweetleaf

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temple of NMS.gif
camren_rooke
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camren_rooke

Just do it already Indy! You making me nervous.

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Vorender

Go go Hello Games! I LOVE No Man’s Sky. 200 hours in and still having a blast.