Multiplayer survival sandbox SCUM hits Steam early access, touts realistic defecation

    
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Devolver Digital’s SCUM released this week, and I’m not talking about the stuff inside their drain – I’m talking about the multiplayer survival game, which is officially in early access now.

“SCUM aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control and progression, where knowledge and skills are the ultimate weapons for long-term survival. Combining the methodical planning and management of hardcore survival with optional PvP ‘network events’ available to everyone at any time, SCUM strikes a unique balance between complex simulation and intense action in the next generation of survival game.”

SCUM is currently on Steam for $19.99, and it’s actually had a decent run on Twitch so far, which may portend good things for its future. During the early access, the devs are working on missions, narrative, functional vehicles and bases, advanced AI and crafting, “larger urban areas,” safe zones, and… female toons. According to the press release, the devs are focused on an “unmatched attention to detail to create a set of systems and gameplay mechanics” such that “players also have to urinate and defecate at regular intervals or suffer the unfortunate consequences.”

Source: Press release, Steam
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anarres

Oh well. In my mind, a sandbox survival game should be about creating a believable, rich alternate world, where you may have some systems inspired by this one and you also have its own.
Unlike a themepark mmorpg, the world is more than just a background, it has real risks and ways to deal with them – to survive; but it is essentially a fantasy world to immerse into.

That’s quite the opposite of this trend towards “realism” as in, well, this example.

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Tandor

On first reaction it might seem like a feature that means you “suffer the unfortunate consequences” if you don’t urinate or defecate regularly in a game is somehow new, but really it’s just a tired and rather unpleasant sounding remake of the old “you’ll die if you don’t eat often” feature that was a stalwart part of adventure games until I guess the early 1990s, but which then seems to have returned in survival games.

Still, I’m always appreciative of developers who give me an early heads-up that their little contribution to the market isn’t for me. And yes, like Paragon Lost I’m rather bored by all the survival games that seem to have morphed out of the earlier pure zombie games.

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Paragon Lost

Anyone else just tired of seeing survival mmos? That’s my first issue even before I get into any other aspect of an mmo’s game play or mechanics. It’s like this is the lowest hanging, easy to produce fruit.

Everyone and their brother is making them anymore, where does the over saturation kick in and folks just refuse to log into them? I’d love to see a massive, in depth and varied mmorpg come out. With different mechanics, an interesting IP that draws you in etc.

Alex Js.
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Alex Js.

What’s a “survival mmo”? I only know about Action-adventure survival games like Ark, Rust, Conan Exiles or No Man’s Sky and Battle Royale FPS games like H1Z1, PUBG or Fornite, but never heard of any “survival mmos” ;-)

Mewmew
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Mewmew

Most of these survival games aren’t MMORPGs, even the ones that try to mix in RPGs. They’re multiplayer, but not massively, and not with a central server, but many clusters of smaller servers that players normally set up the rules for and run themselves.

I’m looking for an actual survival MMORPG with mostly co-op. Yeah, most of these games let you set up servers with your own rules including co-op, but they’re not really MMORPGs as you said. So I haven’t really found what I’m looking for yet.

The original H1Z1 was going to be a zombie survival MMORPG supposedly, with co-op and PvP servers, but that crashed and burned under Daybreak’s wonderful leadership. Would you actually consider it an MMORPG if it was finished? I don’t know. We never got to the point of what Brad McQuaid promised us.

Durango Wild Lands on Mobile (out in some regions, still not out in the US, guess they want more content before it’s released here) is a Dinosaur Survival MMORPG in mini form. This is an actual small MMORPG with NPCs and quests and all. They have both permanent islands and temporary islands, which is the way to do it I guess with worlds people can modify. Let them go and strip mine a temporary island that will vanish later. Again, it’s not out in the US yet for some reason.

People get survival and sandbox mixed up a lot, usually since most survival games are sandbox games too, but they’re quite different.

Speaking of which Fractured is going to try to be an open world sandbox action MMORPG, with more peaceful co-op worlds, full PvP worlds, and mixed worlds (though all together on the same server, the worlds are actually “worlds” as in planets). As mentioned it’s not survival, it’s a sandbox – but it’s on my radar as something that could be extremely cool still :D

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Rolan Storm

Revolting.

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Greaterdivinity

I’m torn…this is painfully uninteresting to me, especially with all the added “edgey” nonsense…but at the same time Croteam is involved in this and I love them…

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Siphaed

I don’t know. It looks like a more feature complete survivor game than most. Some tout one feature or another -such as you having to eat and drink to stay alive or having to build shelter against weather conditions- but this game seems to have covered it all. Eat, drink, exercise, item weight.

But at the end of the day it’s a lot of systems of punishment. It is definitely “hardcore survival ” as they say.

That part at 2:40 was hilarious though.

camren_rooke
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camren_rooke

Poopin and the folks who made this.

Seems someone needs more roughage.

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Sorenthaz

Overall from what I’ve seen it looks pretty good and like a solid iteration on games like DayZ. Steam reviews seem to generally applaud the depth and gunplay but complain about server instability and the usual Early Access/launch complaints.

Also looked like the environments were pretty well fleshed out with lots of stuff to explore, which is nice. And it’s not akin to a Battle Royale where you’re just trying to kill every other player, but instead more like what you see with games like Rust and Ark, and there’s apparently a sort of separate-esque PvP-focused mode as well.

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Sorenthaz

From what I’ve seen it looks like pretty much a better version of DayZ (apparently even having zombies or something that certainly look like zombies…). Certainly looks interesting.

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Wilhelm Arcturus

But can you do a “Chicago sunroof?”

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silverlock

A wiseman once said

Don’t ask questions you don’t want to know the answer to.”

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Bryan Correll

What’s a Chicago Sun—-
Oh. Never mind.