
On this week’s show, Bree and Justin strap on their rain gear and go sailing into a perfect storm of massive MMORPG news — most of which hit on the same day! From WildStar to EverQuest to EVE Online, a large portion of the community was rocked this past week, and we are here to talk you through it.
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
Listen to the show right now:
Show notes:
- Intro
- News: WildStar heads off into the sunset
- News: Pearl Abyss acquires CCP and EVE Online
- News: A new Lord of the Rings MMO is announced
- News: THQ Nordic buys Project Copernicus assets
- News: EverQuest and H1Z1 mobile games are apparently being made
- News: Old School RuneScape comes to mobile in October
- Outro
Other info:
- Download Episode 186
- Podcast theme: “A New World” from WildStar
- Your show hosts: Justin and Bree
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I’m looking forward to seeing the changes to the MOP website that you teased.
The goal right now is to get the new template/skin all live this weekend, assuming the next few days of final testing go well! It’s part two of a three-part plan we started this summer (the first part was the move to a better server a few weekends ago). It’s much better visually, on the front and back end, and does a better job of presenting content without it being lost off the front page and unfindable within a half day. I’m honestly at the point where working on the “old” site is a disappointment because I like the new layout and perks so much better hehe.
About 20 minutes ago I signed off on Larry’s new logo. :D
Great episode like always~
Kinda lost it with Justin’s reaction when Bree mentioned H1Z1’s “new-for-the-thousandth-time” name xD
Didn’t comment on last week’s episode but it was nice hearing from Larry again.
Love having Larry on. He’s so thoughtful and measured. :D
I’m not sure if this is the specific example Justin was talking about, but if I recall, SEGA hired a known community modder (Christian Whitehead) to get the original Sonic games onto mobile. He had been modifying and working with an emulated engine of the Sonic games for his own personal projects for a while and SEGA figured that he knew better than anyone else how to port the old games onto mobile.
Which later led to the creation of Sonic Mania.
It’s a fantastic example of a company originally turning a blind-eye to emulation/fan games and then later embraced it to everyone’s benefit.
Nintendo on the other hand are trash, they’ll sue anyone to looks at their old games (whilst taking said emulations and reselling them).
PS. I wonder if Bree is right about the possibility of some kind of contract in which NCsoft had to keep the game and studio running until now. It seems so out of the blue for them to kill the studio right now when the status hadn’t on the surface changed in a year.
That’s not it. I don’t remember the name of the game/company either, but the company took the rom off the internet that people were using for their emulators and sold it as a digital download. It’s possible and probable that the Nintendo example you linked is the same thing.