CCP Games discusses EVE Online as a forever game, its 300K players, and its mobile and big screen aspirations

    
28
Variety has a fresh interview with CCP Games CEO Hilmar Petursson on the sale of the company – and its chief asset, MMORPG EVE Online – to Black Desert company Pearl Abyss. The sale took the genre by surprise last week but probably shouldn’t have, given the studio’s financial moves over the last couple of years, which included the sale of some of its subcompanies and distinct shift away from VR in 2017, which Petursson said was the right move, given his belief “that the [VR] market didn’t bear more investment” and didn’t seem likely to “change in the coming few years.”

But CCP just can’t seem to stop looking at what’s coming next and trying to get there first. It looks like mobile is the company’s next venture, now with Pearl Abyss buoying it in international waters.

“We didn’t initially feel that the mobile industry was quite there, but we’ve been keeping an eye on mobile trends in Korea and we’ve noticed that it has stepped up in terms of hardcoreness. […] We see that trend coming West in the next three to five years. We made this decision to move into mobile game development due to those trends and the overall increase in the power of the handset and the maturing of the market. You can basically look at what’s going on in Korea and that will be a reality in the West in the coming five or so years.”

There are a few other bits of interest in the piece, including the fact that EVE Online apparently has “about 300,000 monthly active users” and is probably looking at “a major overhaul of the game’s underlying systems” to ensure that it can “live up to the aspiration of having a game that goes on forever” – thanks to Pearl Abyss.

And intriguingly, living forever might not just be in game form: Petursson is hinting at bringing the franchise to the big screen since the corporation has “enough power now to get something done.”

Don’t miss our own EVE columnist’s take on the sale!

Source: Variety
newest oldest most liked
Subscribe to:
Reader
Kickstarter Donor
Kayweg

If they feel they were too early into VR, shouldn’t someone tell them they may be too late into mobile ?

Alex Js.
Reader
Kickstarter Donor
Alex Js.

“that the [VR] market didn’t bear more investment” and didn’t seem likely to “change in the coming few years.”

But you didn’t even try to property implement that, you narrow-sighted idiot. For example, just give people a walking avatars and spaces in stations for social interaction, then combine those with proper support for VR (including the body motion tracking sensors which do already exist) and voila, you’ve given people a good reason to keep logged in inside your game, maybe even people who don’t like flying spaceships but like other things (such as using current VRChat).

fallwind
Reader
fallwind

that would cost million in development, you need artists, modellers, programmers, etc… and how many extra subs would you expect for it? How may existing players will leave specifically because the game lacks full body tracking VR stations? Where is the return on investment?

Businesses need to show that they will make more than they spend on investment. Making a cool thing for the sake of having a cool thing is a quick way to bankrupt a company.

Reader
Armsman

And it would piss off all the Bitter EVE Vets (the only ones still playing the game) because their 10 year old PCs can’t handle the performance hit. (I mean hell, we’re still talking a game that purposely LAGS server response to handle more ships in large combat situations here.

Reader
Kickstarter Donor
squid

“a major overhaul of the game’s underlying systems”

Combat?

Reader
Rolan Storm

Sure. Prepare for EVE version of NGE.

Reader
Witches

What’s not coming to the West in the next 3 to 5 years is Korean average wages or Korean internet.

Reader
Loyal Patron
Patreon Donor
Armsbend

I’ve been unfortunate enough to be a part of a few buyouts. The strategy is to always tell the customer, both internal and external, that everything will be fine. Everything is going to stay exactly the same.

It never turns out that way – because of course it was never true in the first place. And video game development has more of those comfortable with lying (second maybe only to tobacco companies and politics) embedded in it than most industry. Remember that, and you’ll be fine.

Polyanna
Reader
Patreon Donor
Kickstarter Donor
Loyal Patron
Polyanna

I reckon the imminence of a game’s demise as the inverse of its publicly stated development horizon. So if you announce a 5-year plan or a 10-year plan, then I expect the tailspin to commence in a couple of months.

If your horizon is “forever,” you’re already dead.

Reader
Armsman

From the Variety article:

Petursson was clear in speaking with Variety that a big part of CCP Games’ plans includes investing heavily in “Eve Online,” which has about 300,000 monthly active users. That investment, he said could include a major overhaul of the game’s underlying systems.

^^^
So…Capsuleer lootbox/lockbox game mechanic/system incoming… ;)

Reader
Schmidt.Capela

The $425 million sale is a combination of a $225 million upfront payment and up to $200 million in a deferred performance-based payout.

So, if CCP can’t meet the performance targets set by Pearl Abyss, they can lose almost half of the payout. This might force them to pursue those performance targets with a doggedly determination they haven’t displayed up to now, perhaps even to the detriment of the wishes and concerns of current players.

That investment, he said could include a major overhaul of the game’s underlying systems.

He really should clarify if this means the game systems (as in, the rules of the game) or just the software that runs the game. One means that the players should brace for big changes, the other would be just a net performance improvement with few, if any, downsides.

Reader
Kickstarter Donor
Alex Willis

So it’s “overhaul” and not “reboot”. Hmm. Not sure how I feel about that.

Reader
Wilhelm Arcturus

Given that they are both pretty empty words without any definition as to what they would mean for the game, you should probably feel next to nothing.

Reader
Kickstarter Donor
squid

Only need to reboot if your game is overly bloated by years of content patches. CCP is pretty good about revamping systems instead of always adding new ones.

Reader
Wilhelm Arcturus

Probably the most shocking aspect of this is seeing something in Variety that isn’t just a word-for-word repeat of a press release or similar statement.