BioWare says ‘every part of [Anthem] is in and functioning’

    
27
Yo.

BioWare’s confusing multiplayer extravaganza Anthem is rolling into alpha. Likening the experience to his time building Baldur’s Gate two decades ago, studio boss Casey Hudson delivered the news on the company blog this afternoon.

“Last week, the Anthem team passed its Alpha milestone – meaning that every part of the game is in, and functioning. It’s a ton of fun to play, and full of engaging character moments and storylines. But it’s also exciting to see people around the office (and at our partner studios) grouping together for adventures in this new world we’ve created. BioWare games have always been about capturing a shared experience – whether through a party of fictional characters or other players – and somehow the idea of players being immersed together in the universe of Anthem makes the setting seem even more real.”

“Now that all the important pieces are in the game, we can move almost entirely to bug-fixing, testing, and tuning – which will be an incredible amount of work on a game this big,” he writes. “We have some really ambitious plans for launch and beyond, and we really want to get it right. We will have news soon about when you can learn more about Anthem and try it out yourself.”

The game is still slated for launch on February 22nd of next year.

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