Ashes of Creation is testing MMORPG PvP in the alpha’s battle royale mode

    
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Didn’t have time for that hour-long Ashes of Creation stream on Friday? Don’t sweat it; AOC Dungeon has the highlights recapped. A decent chunk of the stream focuses on the previously announced battle royale mode, which is basically a 100-man battleground, one of three PvP modes being put through their paces in the alpha right now. Interestingly, though, while Intrepid Studios notes that the battle royale mode is fun and easy to develop, it may not actually make it into the final version of the game – it’s really there to help test the PvP.

“It was the fastest solution,” Intrepid’s Steven Sharif says. “From a game mode perspective, there’s really not much to a battle royale. […] It really just made sense for us to get this world in the players and us actually collecting data that we need to collect in the process of building the game. That being said, however, obviously battle royales are pretty popular right now among a large portion of the gaming communities, so that doesn’t hurt as well. This can be something that will get more eyes on the project, but Ashes of Creation is an MMORPG, and this arena is just a testing grounds for us to actually collect data.”

Also discussed during the stream? Seasons, booze, crowd control, city layouts, and ships. There’s a solid look at griffon flight and how PvP is shaping up too. You can watch the entire video below or check out the bullet points on AOC Dungeon.

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Jo Watt

They very clearly stated that this was “very easy” to do. They took a chunk of the mmo world, used mechanics they already have working and are using this to test everything out as well as putting a lot of people together in a smaller area to test how the system handles it.

He states it took little time away from the project but will allow them to test things easier so in the long run it’s probably better than some large scale PTR server where you might be lucky to get even more than 10 people fighting or testing stuff.

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Joe Seabreeze

Battle Royale? Really??

I felt like this game was our last chance to save the genre. But here we are.

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Dug From The Earth

So this was on my “Last remaining hopeful mmorpgs coming out” list… but with the inclusion of “Battle Royal” to it… my hopes just hit the floor.

There is a very good chance that in their attempt to chase the latest “fad” in the gaming industry, that the rest of the games mmorpg features get starved to death and deprived.

Its doubtful the Battle Royal mode will even be spectacular, which means its stolen resources that are being wasted on something that will make this one new aspect of the game feel very MEH.

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Rumm

I’d echo this concern, especially when considering that Fornite’s PVE mode, the game’s original selling point, is essentially nonexistent after the Battle Royale mode took off.

I would hope that this mode would supplement the rest of the game rather than overshadow it as happened with Fortnite, and serve to draw players in and provide more income for development. That being said, I think we’re well into market over-saturation territory now with BR games, and worry that two very different crowds could converge on this game and expect two very different experiences; the MMO players would have a longer-term outlook for the game, and the BR folks much more short-term.

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Dug From The Earth

3 things regarding fortnite

1. The Battle Royal mode was handed off to an entirely separate Dev team (the unreal tournament team to be exact)

2. When the BR mode first came out, it was very bare bones, but yet, still made Epic TONS of money. Making that much money makes it easy to siphon some off to put towards the PvE game.

3. Many PvE players will still tell you that the PvE game is still very unfinished and lacking because time and energy is mostly going towards the BR mode. (despite #1). This is subjective though, and cant be really proven.

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Weilan

That’s such a desperate move. I don’t understand why they invest resources in a mode that will soon die. Sure, they hope the mode will bring them players, but that’s just they saying they’re not confident in their base game and are relying on gimmicks to stay relevant.

All the Battle Royale games that have launched have failed, there are only two that are being played. Hopefully they will die in a year or so.

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Crowe

According to other articles here on this site, it was apparently easy to implement BR and the purpose of this past weekend’s test was to stress test. BR (and PvP) isn’t my thing so I passed on testing this weekend. Intrepid has stated a few times now that they may not even put this mode into the game for launch.

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Jo Watt

Because it’s not meant to be the “game” its using the actual resources they have and are developing for testing and nothing more. They literally copied a chunk of the mmo world and are testing larger scale combats at the same time but in a more fun way than just a plain PTR server.

kjempff
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kjempff

I thought AoC was going to be about dynamic open world and some degree of sandbox’ish ? Of course this (I would call it battlegrounds rather than Battle Royale) isn’t strictly preventing that, it is still the right indicator blinking where I was expecting(hoping) a left turn.

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Solaris

I really think this is, more than anything, a way to test systems with a minimally viable but fully playable game.

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Jo Watt

He said this would not be a “part of the actual game” it’s really more a testing ground but in a more fun way and its using mechanics that are in/for the actual mmo so nothing is being “wasted”.

I think this article does a bad job or wording it. This isnt intended to be in the final version at all and they’ve said it may stay running as a side element to the game for testing purposes but have no impact on the actual game.

They have repeatedly said they want to maintain the open world aspect of the game.. no queuing up and teleporting to dungeons and battle grounds. Dungeons are open world and you have to travel to them. Battlegrounds happen when someone tries to attack something like a caravan or the town sieges.