World of Warcraft outlines big azerite armor improvements

    
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It’s the given truth that just about nobody — including World of Warcraft’s development team — is happy with the state of Battle for Azeroth’s azerite armor right now. As the community continues to grumble over this gear, Blizzard announced a series of major improvements that it is preparing to make the gear useful, exciting, and obtainable.

For starters, Blizzard will be making azerite armor easier to obtain, most notably by adding it to emissary rewards. The potential gear payout from these world quest chains will scale up to 370 for the three pieces. Additionally, World of Warcraft is going to add another ring of trait option onto the newer gear and bringing in better traits overall with Patch 8.1.

“Some of those changes won’t be coming until Tides of Vengeance,” Blizzard said, “but the overall availability of Azerite Armor is a much more pressing concern, so we’re investigating ways of hotfixing that directly into the live game.”

Blizzard has kinda been on a roll with the big news lately; here’s a quick look at what you may have missed:

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DargorV .

“”””Big””””

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Ben Stone

Just give the weekly chest a guaranteed Azurite piece already.

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Utakata

This is barely a band aid solution to an increasing festering problems with it. It’s really like fixing the flats by making the tires perform better instead. /le sigh

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Sorenthaz

That doesn’t really change the complaints, it’s just attempting to polish a turd and slap more stuff onto it.

Maybe they should just whittle down the amount of useless/nonsensical traits and remove all of the generic junk. Give class/specialization-specific traits like we had back in Legion, maybe even giving back some Legendary effects since that’s what Azerite gear was supposed to replace.

Also don’t effing hike up the HoA level requirement for the same rings of traits for higher iLvl gear. That’s a very stupid way to gate progression and punishes players for doing higher level content instead of Island Expeditions 24/7.

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Sally Bowls

Cool! And especially appreciated by us who remember that after the obelisk evolved and enlighten them, the first thing we see them do is to kill their peers. Which seems so apropos for discussing gamers.

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thirtymil

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Paragon Lost

Thanks Schlag, you made me laugh out loud while grinning at the same time. :) Carry on good sir.

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Paragon Lost

Just glad that I had set down my coffee before scrolling down to read comments. The monitor and keyboard appreciate the effort. Hehe.

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Dug From The Earth

The ship still has rats… but its nice to see them putting out traps

Id love a system that worked like this:

Azerite gear was just gear with empty slots.

You would quest for specific abilities to slot INTO those slots. Questing for them would add them permanently to your character, sorta like when you get a mount. You could remove it from a slot, and slot it again, or in another piece of gear, as many times as you wanted.

This would let players to quest for the abilities they wanted, and use the abilities they wanted, in the combination they wanted.

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David Blair

I know I keep beating the Diablo 3 drum around here, but… similar to your concept above, Kanai’s Cube; When you get an item with a legendary ability that you like, you extract it with the cube to your permanent collection then turn on the three abilities you like most at any given time.

Pepperzine
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Pepperzine

This reference just made my day 😁

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Hravik

More obtainable? I’ve lost count of how many extra pieces I’ve scrapped already.