The crucial part of Star Citizen’s alpha 3.3, OCS, will make it into the build by CitizenCon after all

    
9

If you were put out by the delay of Star Citizen’s alpha 3.3’s features to the hastily fabricated 3.3.5 patch, well, you can stop feeling put out. During this week’s episode of Around the Verse, Chris Roberts says Cloud Imperium has bumped the schedule to make sure object container streaming, one of the game’s fundamental tech pieces, is in and playable by CitizenCon after all.

“We’ve redistributed developer bandwidth by shifting focus exclusively to our build that includes OCS,” Roberts wastes no time explaining. “This means instead of releasing alpha 3.3 without OCS to the live service at CitizenCon, we’ve decided instead to open the PTU to all backers on October 10th with a build that includes OCS and all the performance gains that come with it. This will allow us to get the content and improvements into your hands faster than we would’ve done with the other plan. Hurston and Lorville will soon be added afterwards in an incremental 3.3 patch.”

If you keep hearing the term “OCS” and have no idea why it matters so much, this episode is worth the listen; Roberts likens it to a sort of background loading technology that loads the stuff around you based on where you are and where you’re going, much more complicated in an MMO than a singleplayer game, but absolutely essential for making the world happen.

Source: Official site. Cheers, fastcart!
newest oldest most liked
Subscribe to:
Reader
Ardra Ventax

is it still only male avatars?

Reader
Kickstarter Donor
Loyal Patron
Tobasco da Gama

AFAIK, yes.

Chronic Enigma
Reader
Chronic Enigma

Slated for 3.4 Released right near end of year Q4 2018

Reader
Ken from Chicago

Yep, female avatars are scheduled for the Q4 patch, 3.4, to be released at the end of 2018.

Reader
TheDonDude

OCS is one of those “been working on it since forever” things like 64 bit precision, the Delta Patcher, and moons you can land on.

Hopefully OCS is as successful as the above were, cuz that’d be a huge win for Star Citizen.

Reader
Kickstarter Donor
Loyal Patron
Tobasco da Gama

What I’ve been hearing is that OCS should provide a drastic improvement in performance for the PU. I’ve been sitting out the last few testing cycles, but I’ll probably at least dip my toe back in for 3.3 just to see what kind of a difference it makes.

Chronic Enigma
Reader
Chronic Enigma

It will, but its still step 1 in the whole solution. This does all the stuff on the client. The next step is SERVER Object Container Streaming. Right now this “smartens” the client on how it loads assets dynamically, but the server is still chugging at its current implementation. So you will solve many bottlenecks with YOUR hardware. However, anything involving server strain will remain.

Reader
Joe Blobers

Always good also to remind all that using an SSD to install SC is close to “mandatory” at this point. I used to get 15/25 fps with and a 4 years old GTX780 (3Gb version) but got +10 extra fps after installing on SSD.
Installing OS on SSD as well won’t hurt. Let’s see what OCS (3.3 and 3.3.5) will bring on the table.

Reader
Ken from Chicago

They’ve dissolved the 3.3.5 patch. The big thing in 3.3.5 was OCS, which they are moving up to 3.3. The planet of Hurston and the city of Lorville will be in an incremental patch done after the big quarterly patch 3.3 is done. If there was anything else, it’ll pushed back to Q4 patch, 3.4, (the that finally adds female avatars for players), that will be released at the end of the year.