World of Warcraft is adding a new currency to assuage Azerite Armor acquisition complaints

    
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The ongoing saga of World of Warcraft’s approach to handling Azerite Armor in its Battle for Azeroth expansion continues, and this time the focus is on Azerite Armor rewards from Mythic+ dungeons. As it stands, Community Manager Lore says, “the process of earning Azerite Armor through Mythic+ feels overly based on luck,” so to remedy the issue, Blizzard is adding a new currency that players will earn from their weekly Mythic+ chests — with higher level Mythic+ runs rewarding more of the currency — and from scrapping or disenchanting epic-quality Azerite Armor.

This as-yet-unnamed currency can be spent to buy caches that contain “a random dungeon Azerite Armor piece for a given slot,” which will be “separated out by item level . . . with higher item level caches requiring significantly more currency to purchase.” Although the examples given by Lore list 385 as the maximum item level, an additional post clarifies that “when the next Mythic+ season starts, and item levels increase, the item levels . . . will increase accordingly.” In addition to the caches, players can also buy max-item-level versions of specific Azerite Armor pieces, which will be “sold at a premium.”

These changes are slated to go live with Tides of Vengeance, and preliminary versions of the changes should be showing up on the PTR “sometime in the next week or so.” Although the current changes and additions are geared toward Mythic+ advancement, Lore adds, “We recognize that PvPers want more options and choice too,” and the team is “talking about that separately.”

In other WoW news, former Lead PvP Developer Brian Holinka has returned to the team, this time as the game’s Lead Combat Designer. Although it’s too soon to tell what kind of changes his return will bring, many players seem to be excited about the prospect of seeing the game’s current combat system shaken up a bit.

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Bannex

Azerite armor and the Heart of Azeroth are 2 horrible ideas that don’t need fixing, they need nuking.

This new currency is just a testament to how out of touch and senseless this current team is.

Messing with the dopamine bumps are gonna get somebody fired. Gamers need that reward sensation to keep em going.

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Cosmic Cleric

Be warned, harsh opinion incomming …

Never saw this change as listening to the players, but more like emergency damage/crowd control.

Why? The RNG is not gone, its just moved, from the gear, to the purchasing vendor. And the mythic/raider plebs are buying into the con.

Activision is desperate to shove Vegas/phone game style RNG down our throats. And we’re (collectively) desperate to hang on to WoW, amd won’t unsub, which gives them license to do what they are doing to us/the game.

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Danny Smith

“People are complaining about RNG, you know what could help? LOCKBOXES!”

We all joke that Old Man Blizzard is struggling play catchup but this feels like a actual joke you would make about Blizzard trying to figure out how to make a bad mechanic fun with the most hated style of mechanic there is.

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Greaterdivinity

It’s like they thought the best solution to folks being frustrated by RNG drops was to add in a safety net…of mostly RNG drops. I guess it’s better than nothing?

I can’t wait until Blizzard introduces armor upgrading, with a chance for your upgrades to fail and reduce it back to base stats.

Eliot Lefebvre
Staff
Eliot Lefebvre

Bold of you to assume a failed upgrade wouldn’t destroy the item.

Bree Royce
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Bree Royce

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Utakata

I still think you should put in that “Developers Behaving Badly” tag with these types of news blips. Really. >.<

Bree Royce
Staff
Bree Royce
Eliot Lefebvre
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Eliot Lefebvre

My beloved “Mature Adults Acting In Mature And Professional Ways” tag weeps.

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Venomlicious

The whole loot system is complete trash and set up to make you never get the thing you really want. Remember a time when you killed a boss and it had a loot table with gear and set stats. No stupid forging and reforging. There was no such thing as a versatility stat.

We need classic WoW untouched with upgraded graphics.

Eliot Lefebvre
Staff
Eliot Lefebvre

Fortunately 100% of the playerbase runs Mythic+ and buying a random drop is a great way to fix the problem of random drops.

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rosieposie

Being able to target specific vendor pieces is one of the crucial parts about fixing the Azerite armor mess. Of course… Blizzard being Blizzard, these specific pieces will cost a massive amount of this new currency, but hey, you can always gamble and pay the RNG game for less, right? Seriously, with Blizzard it’s always one step forward three steps back. These days the development is only about one thing, creating traps to increase your time played, nothing else matters.

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Venomlicious

The only problem is you may gain a few hours here and there from some players but losing 3/4 of their players for that few hours does not seem to work well. They are in panic mode with a few new games coming out and the party is just about over for them. I will jump on anything playable right now because i have nothing left to play

Jibrille
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Jibrille

This is a step in the right direction, but it still feels like they are not listening to the core problems brought up by the players.

1. Azerite needs to change with my spec so that I don’t have to carry around tons of armor to fully play my class. For example, I had multiple sets of gear just so I could heal, dps, tank, and pvp. The gear does not switch Azerite traits even though the stats change when you switch specs. It’s really bizarre.

2. If they’re not going to fix #1, they need to drastically reduce the respec costs, preferably make it so that you can use an item to switch traits just like you can with your talents.

3. Honestly, this doesn’t fix the problem that classes are just broken after everything was removed from Legion. It’s still not fun getting used to a trait on your Azerite gear and then having to relearn how to play with your new traits once you get a new piece of gear. Azurite wouldn’t be so bad if they just gave us back some of our core abilities.

Until I see some patch notes stating that they have fixed the above problems, I am going to remain unsubscribed for the first time ever.

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Utakata

The step in the right direction would of been allowing everyone to have access to it. Barring that, this is just being disingenuous at best.

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Giggilybits

Theres a reason why Alliance gets rickrolled every BG at level 120. Now I know why.

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Jaymes Buckman

I . . . What? Where’s the correlation?