The Daily Grind: When was the last time you were wrong about your snap judgment of an MMO?

    
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This weekend I finally got to dig into MapleStory 2 beyond the character creator, and I have to say my initial reaction was oh no. It felt super awkward, and I was immediately off-put by the fact that my character seemed to keep going dumbly into cutscene fights and waking up in a hospital or equivalent. Even my kids watching over my shoulder started laughing at my character’s scripted absurdities.

But after about 30 minutes of that, I started actually enjoying myself: The controls felt more natural, I was skipping cutscenes (sorry), combat started to feel a bit Diabloish (in a good way), and I was loving exploring the city, gazing over player homes, and watching people whip out pianos for impromptu concerts. Plus, something about zoning into the Halloween hotel and seeing a hundred or so other players crammed in there just made me giggle.

Either way, I’m glad I didn’t judge the game solely by its base controls and goofy plot.

When was the last time you were wrong about your snap judgment of an MMO?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Mewmew
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Mewmew

The controls feel a bit weird at first because of the different way the world was made, and I still don’t like that you can’t grab onto the back side of blocks but only the front side that you can see. You get used to the controls after a bit and they end up becoming fairly natural using keyboard only or controllers, the mouse one still could use some tweaks.

Every character has their own starting story line. I’m just wondering when and if that line will ever continue. My main didn’t have the same story that you’re talking about. The Heavy Gunner has a really interesting and cool starting story – and yet 60 levels later and I’ve not seen any more about that very cool starting story line and I’m bummed.

It would have been really nice if they did a Guild Wars 2 type thing with personal quest lines for each class, and seeing the different starting quests makes me wonder if that was a goal once upon a time. I was so into seeing my Heavy Gunner story continue and yet it hasn’t yet and maybe never will?

I don’t know what character you played that repeatedly ended up in a hospital bed. I tried one class that ended up in a hospital bed one time, and maybe kids would giggle because they have no clue what was going on. I’ve only tried a few classes though and haven’t seen all the different lines yet.

I’m sure kids giggle about a lot of things on Game of Thrones as well, it doesn’t mean it’s bad or silly. I’m finding some interesting story lines in this game here and there though not super engaging, they’re aimed more at a younger audience I think. Still they’re not bad enough where I’m skipping their cut scenes or anything. The game would feel pretty pointless to me if I was doing that, I’m glad I know what’s going on around the world.

harbinger_kyleran
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harbinger_kyleran

Hmm, when was the last time I was wrong about a snap judgment on an MMO.

Hasn’t happened yet, but if it ever does I’ll let you know.

;)

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Skoryy

Like any good City of Heroes player, I once sneered at the thought of playing Champions Online. When I didn’t have Paragon City anymore, I crossed over to get my superhero fix and found it actually wasn’t that bad of a game! It tided me over for a good few months before I got over myself and went back to Guild Wars 2, and I still come back from time to time to punch evil in the face.

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Sorenthaz

Elder Scrolls Online. Gave it a second chance during its last beta and thoroughly enjoyed it enough to where I bought into at launch.

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jh hoss

Every time i try one lol. MMOs have gotten so boring and the stories are usually lame.

However, i avoided star trek online because im not a trekkie and it looked boring. I was wrong. Got it a couple weeks ago and it’s awesome.

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NeoWolf

I don’t make snap judgements about MMO’s or any game. I only make judgements or speak of expectations/disappointments once I have either played, tested or watched being played 9via Twitch or youtube etc.etc.) the actual game for some time.

I may speak on expectations or hopes prior to viewing a game but that is an entirel different ball game.

PlasmaJohn
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PlasmaJohn

Once I decide to play a game I give it as fair a shot as I can. As much as possible I try not to form an opinion until end-game. Of course there are exceptions.

GW2 smelled for all the world to be one of my forever games. There’s just so much right with it and I happily recommend it to people. On the other hand it’s end-game has issues particularly its small-group content. The meatier dungeon format has been abandoned for the bite-sized Fractal instances that commit the mortal sins of RNG mechanics and tier segregation.

TERA (NA pre-hack) was surprisingly fun and the story was pretty good. While I don’t normally mind off-genre cosmetics TERA-NA absolutely took this to the extreme. And yes, many of those wandered well into fetish territory or worse. And it’s yet another MMO that requires a hard to get currency to change how your armor looks.

FFXIV is not living up to the “gorgeous” hype I’ve been promised. The mandatory MSQ dungeons have me pretty much stuck at 21 with little clue what to do next other than pray for a party. Unfortunately I loathe just standing around and waiting so I wind up logging off and doing something else.

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Leiloni

FFXIV is not living up to the “gorgeous” hype I’ve been promised. The mandatory MSQ dungeons have me pretty much stuck at 21 with little clue what to do next other than pray for a party.

Queue in the Duty Finder and you’ll get a group pretty quickly. While you wait do other regular quests around the area, or your hunting log, or FATE’s, etc. But honestly the dungeon queue should pop super quickly because the level sync and roulette systems mean players of all levels, even max level, are still queuing for low level dungeons.

PlasmaJohn
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PlasmaJohn

But honestly the dungeon queue should pop super quickly …

And this was another piece of hype that simply didn’t pan out for me. Unfortunately I don’t opt for support roles until I know an instance or am playing with a static. This is all compounded by the fact that I’m busy during prime time and weekends. Even still I didn’t expect Mateus to be that dead mid-afternoon US/Eastern. At any rate I should be able to give it more time in December.

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Leiloni

I’ve never played mid afternoon but for an NA server I wouldn’t expect much since most people are at work during those hours and FFXIV’s population tends to be more adults. I’ve only played Primetime and Duty Finder is always busy. Looking up that server name, it appears to be a low pop RP server, but that will only affect world content. For dungeons and raids, you use the Duty Finder which is the cross server auto-matching dungeon queue. That always pops fast even for dps.

You can try playing on an EU server if your playtime is different.

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Bannex

ESO. When I first played it I thought I was home. Then the more I played it all I saw were the seams. As dlcs came and went I kept hoping they’d fix the pedestrian experience but they just kept adding frosting to a tiny cake.

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Duane_Does_not_check_email

I plan to steal the description of adding frosting to a tiny cake.

I too found ESO too little good too late.

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Utakata

Err…there was a time during it’s release when I jumped into Champions Online thinking it would displace City of Heroes for me and solely replace my commitment to WoW…

…not sure that was a snap judgement, rather than deluded thinking based off the hype. It was the closest I came to that though. And yeah, I don’t judge MMO’s for their glossy covers anymore. :(

Mordyjuice
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Mordyjuice

ESO, i found the controls to be unplayable until I changed some keybindings 2 years later when I gave it another chance.