Overwatch is not announcing a new map at this year’s BlizzCon

    
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Plays well with others.

In a new developer update video posted yesterday, Overwatch Game Director Jeff “Jeff from the Overwatch team” Kaplan talks about some of the new content coming up for Blizzard’s popular FPS title and gives players an idea of what they can expect to hear from the title at the upcoming BlizzCon 2018. One of the bigger pieces of information is the announcement of the Overwatch World Cup Viewer, a “special beta version” of which will be available “only in the Battle.net client,” which means it will only be accessible for PC players at first.

The Viewer will allow players to spectate Overwatch World Cup matches in real-time from the same spectator perspective that the professional casters and announcers use. Although the application will initially only be usable to watch Overwatch World Cup matches, the team hopes to expand it to allow players to watch a variety of matches in real-time directly within the game client itself, and it will also lend itself to a replay feature that will allow players to save and view replays of their own matches.

Kaplan also talks a bit about what players should expect from Overwatch at BlizzCon 2018, and to avoid any misunderstanding, he goes ahead and explicitly states that there will be no new map reveal at the convention as there have been in the past with the unveiling of the Oasis and Blizzworld maps. Kaplan stresses, however, that just because a certain piece of content isn’t announced at BlizzCon doesn’t mean that the team isn’t working on it, and it also doesn’t mean that there won’t be other “amazing announcements” for players to look forward to.

To close, Kaplan confirms that there are some balance changes coming to Overwatch in the near future. Specifically, there are buffs in the works for Roadhog, Reaper, Symmetra, and Mercy. Mercy will be receiving “a buff specifically to Valkyrie” that “should be pretty awesome for her,” while the team’s objective for Roadhog is to “improve how the hook feels . . . and also work on some of the shotgun consistency.” For the full details on all of this and more, you can check out the full developer update video just below.

Source: YouTube via Twitter
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Celestia

If they don’t have a new IP to announce this year’s Blizzcon is looking like a real dud.

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Sorenthaz

So what is going to be announced at Blizzcon this year? Seems like both from Diablo and Overwatch they basically went “hey don’t have your expectations too high”. WoW no one really has high expectations for since it’ll be 8.2 discussion at best. Starcraft likely won’t have anything huge either. So I wonder what their big hype announcement is supposed to be this year, if they even have one.

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Dug From The Earth

WoW – Probably just talk about 8.1
Hearthstone – Another “Expansion” that will include a new minor game mode maybe??
Heroes of the Storm – Next hero announced (lol), and maybe a new map
Overwatch – New Arcade game mode maybe?
Diablo – Some sort of remaster (d1, or d2), lots of hype for the Switch release, and quite possibly some sort of mobile game.

All in all, its going to be a VERY lackluster blizzcon from an announcements and new things perspective. It will be great for those people going just to get together with other blizz fans, but for those who tune into the event for big blizzard news, this year is going to be a snooze.

And Blizz thought “Hey, lets raise the virtual ticket price and gimp the virtual ticket rewards this year!”…. brilliant.

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Sorenthaz

Yeah that seems to be the case.

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J

Exactly what I was thinking. What the hell DO they have?

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Rumm

New Battle Royale title

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Armsbend

I think it’s becoming obvious the game is going to slowly wind down. It didn’t create the long-lasting appeal that MOBAs did.

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Sorenthaz

Except its OWL was quite a success.

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Armsbend

Until I see a straight balance sheet on it – I believe it is manufactured success. Should know soon it’s earnings season.

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DeadlyAccurate

I obviously don’t know any numbers, but I don’t wait any longer for a game these days than I did a year ago.

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Armsbend

By wind down I don’t mean ‘failing’. It is a raging success by mostly all measures. But when it released we all, me included, thought a myriad of clones were sure to follow. They haven’t. The game exists in it’s own microcosm. The fever has cooled. That isn’t to say this game won’t be around for a very long time – it just isn’t near the phenomena we thought it might become.

Like my MOBA example. It didn’t change the industry – and it won’t.