The Elder Scrolls Online is just too large to get to Nintendo Switch

    
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too lorg

We’re sorry, fans of The Elder Scrolls Online who would like to play the game on the Nintendo Switch. As with many other games, the title is not coming to the Switch, and according to creative director Matt Firor it’s a simple matter of fitting seven pounds of flour in a five-pound bag. The game is just too large to fit onto the Switch, no matter how you slice it.

You can still play Skyrim on your Switch, of course, as that game has now been ported to every platform aside from the Colecovision. (That port will happen next year.) Firor mentioned that the team had actually been interested in bringing TESO to the console, but the size limitation of 75 gigs was just too big for the portable hybrid console. A loss for fans of the platform, but considering the overall paucity of MMO offerings on the console, perhaps it’s not surprising.

Source: Gamespot
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Mewmew
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Mewmew

But that’s not really that big… Flash drives hold massive amounts in a tiny space and cost next to nothing these days. You can get 2 Terabyte Micro drives (that’s 2,000 Gig) that don’t even really cost a super lot and fit in a micro drive slot. The 1 TB / 1,000 Gig ones are even cheaper. So how is a measly 75 gig too much?

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Schmidt.Capela

Because the Switch has about 25GB of usable internal space and can only use a single MicroSD card to expand that. No 2TB Micro drive for the Switch, I’m afraid (unless you are using pirate games, in which case you can indeed hook an external drive to the console and run games from there).

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Schmidt.Capela

The ironic part is that at the hardware level the Switch supports external HDs, which while impractical in portable mode could be of great use in docked mode, but the only way to make use of that support currently is by using a piracy-oriented custom firmware.

laelgon
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laelgon

ESO is one of those games where I don’t understand why it takes up so much storage. It’s easily one of the largest games I’ve ever installed. Is it just all the audio?

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Ben Stone

Yeah its just the audio. Which they could probably cut back on if they really wanted to port it over, but the voice acting is pretty much the one defining thing about ESO.

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Arktouros

And here I am mashing through the dialogue cause I read faster than they talk.

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Christmas Dog

This is one of the major reasons I’ve never really understood why people care so much about voice acting in MMOs. I’ve often heard people praise ESO because “everything is voice acted, wow!” but to me, it is just needless, ignored fluff because I can read the quest text far, far faster than they can speak it.

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DJ Meowth

Different strokes for different folks! I love the voice acting in ESO and SWtOR because it makes for a more immersive world. Voiced characters are more distinct and have more personality than characters that just throw a page of written text in your face when you interact with them.

I can see how powergamers wouldn’t care, but I play MMOs for the world building and so I love voice acting. :]

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Schmidt.Capela

It’s not just powergamers that don’t care. Story is very important for me (in the games that go for story, mind), and despite that not only I don’t care about voice acting in most situations, I actively dislike having my own character voiced.

If you take into account how much more expensive it is to have all lines spoken — both in budget and in game size — and how this often means that games need to pare down the amount of content in order to have it all voice-acted, given similar development budgets I tend to enjoy games without voice acting more than I enjoy ones with voice acting.

For context: I’m someone that finds it far easier to immerse myself in a book or comic than in a movie. I find having my mind create the details, filling in the blanks, to be far more immersive than having everything presented to me in a way that doesn’t require me to even think in order to follow the content.

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DJ Meowth

Fair enough. I just really enjoy voice acting. :)

It wouldn’t be the same to watch Lord of the Rings with no audible dialogue and just subtitles along the bottom of the screen. Ian McKellen’s voice is one of the reasons I love that portrayal of Gandalf so much.

Voice acting makes the experience more three-dimensional for me.

When I want to read, I have books! And when I want to use my own imagination, I can work on my own writing or RP.

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Schmidt.Capela

Meanwhile, I don’t even remember how Gandalf sounds in the movies. Though, to be fair, I found the movies to be so boring I didn’t even finish the trilogy, despite loving the books enough to read them multiple times (which isn’t that hard, I’m perfectly capable of reading the full Lord of the Rings in a single weekend if I don’t have distractions).

What can I say, I really prefer books over movies, and reading over listening.

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Arsin Halfmoon

Speaking of audio in Elder Scrolls…. remember when the horse’s galloping sound in Oblivion literally slowed down even the best computers of its time?

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Sorenthaz

Yeah ESO is a gargantuan when it comes to file size, so not surprised that they can’t get it slimmed down for the Switch. Especially since it just gets bigger with each expansion/DLC.