Bungie contradicts Activision disappointment in Destiny 2: Forsaken

    
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Players certainly seem to have been happy with Destiny 2: Forsaken, which many players have cited as a similar update in nature to the first game’s The Taken King. So last week’s investor call revealing that it underperformed expectations has got to leave players with a little bit of anxiety regarding the game’s future and the direction of subsequent updates. Director Luke Smith took to Twitter to assuage concerns over the weekend, assuring fans that the team behind the update is not disappointed in it at all.

Smith stresses that the game will be developed for the people who love the game moving forward, just as it has been before; tacitly, it seems like a reassurance that design plans will not be wildly changing. So if there will be any fallout from the sales reception, something mentioned on the investment call as being a disappointment, it’s at least not happening right now. Don’t forget that you can also pick up the game for free on PC until November 18th, so if you want to see if the expansion is even worth trying, you’ve got a chance.

Source: Twitter via VG24/7
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Veldara
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Veldara

The game has done a 180 for the better starting with Warmind and now with Forsaken. Bungie is working night and day to regain the trust of fans yet again because someone on the top made bad decisions that they had to clean up. I’m not angry at Bungie, I’m angry at actiblizz and the stupendously idiotic dullards in corporate, because to them, anything short of a billion dollars in sales is a disappointment.

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Dug From The Earth

“Bungie is working night and day to regain the trust of fans yet again”

Trust has to be earned… and if Im having to BUY it, then Bungie hasnt earned it.

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Chris LaFace

Working night and day to regain the trust of the fans yet again…

First this is just as much as Bungie’s fault as it’s Activision. I can’t stand CoD but Activision makes that game every year with sales always being great. So they know what a good shooter is. So does Bungie. I would go and blame Bungie more so. The pattern is the same as D1. Shitty core game. Awful dlc that is too expensive. Then a year later revamp the game to what it should have been at launch.

First I took these as to different meanings. Activision was disappointed in the sales of Forsaken. Not the product itself. Then the ass Luke Smith makes his comment and now it seems that Bungie and Activision are at odds with this. Smith always sticks his foot in his month. Building Destiny for fans who love is bullshit statement. If anything Bungie makes more changes that piss players then make them happy. Features never come or are removed. Weapons with perks that don’t work. Abilities that are disabled because they don’t work.

Activision is there to make money. They are a business. So when the best part of the Destiny franchise doesn’t come close to the sales expectations says more then just money. It shows fans are finally tired of the sneaky crap. Tired of Bungie lying. Tired of paying crazy prices for a mediocre game. If you buy all Destiny 2 content by next years dlc you will have spent over $200. For one game that at it’s current state is what it should have been shipped and priced at $60. Not shipped half ass with an extra $110 to get 3 dlcs.

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Danny Smith

Well technically objective mediocrity that burnt bridges with consumers is not ‘disappointing’ if you are under no allusions you are doing anything but setting out to fulfill a contract agreed by the departees you replaced and to make as much ‘funpay minibuy’ money on the sly while doing it.

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rafael12104

And the sad thing is, it is not a bad game even with all the MTX bullshit.

If you removed all of it, and modified the lootables accordingly, Destiny would be a solid game. Sadly, making good games isn’t what Activision or Bungie is after.

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Dug From The Earth

The one thing the investor meeting got right is pointing out how many players were in “wait and see mode” IE: they purchased the original Destiny 2, and maybe even a DLC or 2… but now… dont trust Bungie or the game to deliver something worth buying.

I fit into that category.

So when I see them offering the base game for free, that does nothing for me, or any of the existing players who have held off from buying Forsaken.

MAYBE when it hits 15 bucks.

At this point, with the money I have spent, I feel like Forsaken should have been FREE. From what ive read, it brings the game to what it SHOULD have been at release.

Seems to be bungies business strategy though… since the SAME thing happened with Destiny 1. A way to take a 60 dollar game, and get 100+ for it instead. Then again, this IS Activision as well… the company that sells Call of Duty every freaking year to people for 120+ dollars.

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StonerMk2

Yep, me as well. Since when i bought the game originally i bought it with the season pass. Got two crap dlcs and then they want to sell me Forsaken for another 40 dollars? Nah man, that nonsense aint happening. Wont be coming back to Destiny 2 unless Forsaken is on a HEAVY discount, and sure as hell not buying into Destiny 3 when that drops. Bungie/Activision done screwed the pooch.

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Aiun Tanks

I was one of the folks disappointed that Destiny 1 wasn’t on PC, so felt obliged to grab 2 on PC when it became available. Despite being completely underwhelmed with Taken King (and getting fucked over on the Veteran’s Tour bug, which was initially acknowledged by Bungie, then deliberately, hardcore ignored). The technical quality of the port was fantastic. The gameplay was better in some ways, worse in others… but it got boring pretty fast.

I think I gave up after a few weeks of realizing that there was zero progress to be made, playing any more than one day a week. The game became blowing through all my milestones in a couple hours one day a week for the only upgrades I was ever going to get, then achieving sweet fuck all with anything else I did for the rest of the week til the next time-gate.

The first DLC I paid for was the definition of uninspiring, and I got one or two missions into the second DLC before realizing that they had no fucking respect for me as a customer or a player, given that I had paid good money for a season pass that they had very clearly put fuck all effort into.

Ever since launch, I’ve filtered out the gushing of the hardcore devotees, claiming that every patch was revitalizing the game or turning things around – they’re the boy crying wolf, frankly. Every time any new shred of content has come out in the last few years, they’ve clutched on to that desperate hope, over-inflating its significance or its benefits. I haven’t played Forsaken and likely won’t, because frankly, the word of the die-hards about how much the game has ‘improved’ has proven to be pretty damn unreliable, sounding more like they’re trying to convince themselves than .

I regret so much about Destiny. I regret the waste of my money, I regret the waste of my time and hopes, I regret the waste of Bungie’s potential, and I regret that Bungie burned all their goodwill from decades of high quality gaming and threw it in the dumpster with a smug ‘you guys love us anyway’ smirk.

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MrNude

Never again Bungo…. Never again…..

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rosieposie

Activision expressing their disappointed is simply a prelude to the existing player base getting hammered with increasingly aggressive MTX.

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Nathan Aldana

still, gotta be a kick in the teeth when your parent company thinks you need more microtransactions

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Armsbend

They may not have made the money back they put into this game. Maybe they will do anything just to break even or make a basic amount of scratch.

I’m just happy to hear general gamer hatred sunk this one. If I found out it was a great success – despite our gnashing of teeth – that would have been depressing.

The two giant fails of the year, this and that EA Star Wars crap – seem to have never escaped the hole they dug for themselves. That’s great news.

Unless you like fun. Harder and harder to find now.

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Dragon Whimsy

Honestly BattleFront 2 was/is a great game. And having played it at launch the progression system really wasn’t that bad. I understand why players freaked out over the implications for the industry as a whole, but when talking specifically about that one game it was well worth the dev support it would have gotten if the system had worked out for EA.

While it’s good that players took a stand, I can’t help but wish they’d taken a stand against the NEXT game that tried such things. Because I really would like a Star Wars multi-player game that is being continually updated and expanded (SWTOR doesn’t really count, it’s really it’s own setting).

My real disappointment in EA isn’t what they tried to do at launch, it’s that when it didn’t work out they abandoned the game for the most part. For all their talk of “games as a live service” they haven’t learned that in order to build the trust to earn being a live service, you have to stick with a game even if it initially fails and build that game back up.

Why would I ever buy Battlefield 5 or Anthem if I can’t trust them to stick with a game long term and make it work?

EA is a company that wants the profits of live service games but doesn’t truly understand what it means to have live service games or the responsibility that comes with them.

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Armsbend

I think they understand it I just believe they don’t care. I think their philosophy is that engaging their customers is generally a lose-lose in all but the rarest of cases.

I still wish Disney would try to shop Star Wars a bit harder. Maybe give it to a slightly more indie company that would see the situation as more of a gift to be cherished rather than something to squeeze the money from.

Or, seeing how Disney is expanding into Netflix territory with Dis +, do it themselves from the ground up. The field of large developers who are worth a damn has pretty much been whittled down to none. Mojang maybe is okay.

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Venomlicious

The game is fun for about an hour. The biggest problems are that it has a season pass, its full of loot boxes. and you have to buy their crappy expansions. Blizzard/Activision is the new Electronic Arts

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BalsBigBrother

I should probably get round to playing this sometime soon having taken advantage of the freebie and taking the time to download it (75.9 GB sheesh). Just don’t really have the time right now though I guess I could try and squeeze an hour in somewhere just to have a look.

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Armsbend

They went out to build a game that people love? Then they failed on multiple fronts. Building that game and in sales. Great job.