WildStar sunsets November 28 – and it’s still dropping lore

    
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It's right there.

Salt in the wound here: Carbine, or what’s left of it, has released this week another leg in WildStar’s meta plot and the slow reveal of the gameworld’s creation. “We left off with the Vault of the Archon and discovered valuable information about the creation of Drusera, and how she might be freed from the Entity,” Carbine writes. We won’t spoil it for you, but suffice it to say that it’s nifty, and the studio has embedded some nostalgia concept art to boot.

The MMO itself is still up until November 28th. It’s currently in the middle of its Winterfest celebrations; MOP’s Justin and MJ took a look at the game’s last Shade’s Eve earlier this month.

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Amorey

Walking proudly into the sunset, a dignified finale for an MMOs . You may be approaching the end of your life Wildstar, but the memories you created and your amazing soundtrack will linger on, and we will look back at you with a smile, thankful for all the many years of fun and entertainment you provided to many.

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Roger Melly

Wonder how long before you get a private emulator version of the game in the way Warhammer Online has one now ?

Mind you I have always thought maybe Tabula Rasa and City of Heroes would get one but to my knowledge that has never happened .

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MrNastyButler

My sympathies go out to those losing a game they love.

hypefordays
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hypefordays

Sucks for those losing their MMO. Tried to get back into it and play the story last month before it closes… but I just lost interest at the same point I normally do (which, sadly, is before I even hit double digits in terms of level). The game looks amazing, has amazing features and the developers definitely worked hard on it — that is something that you can just naturally tell at times. The game was simply charming when it came out with those funny videos at the beginning.

Mewmew
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Mewmew

It’s definitely a decent enough game, it just doesn’t have the player base there to make it fun for me. There are too many things that are made for groups of people and you can’t find groups, it’s annoying. Plus the purpose of an MMORPG is mostly to have other people around (for many of us anyway) and it’s not super fun playing in a ghost town.

Most people who play it like it, so what’s the problem exactly? It seems their free to play transition didn’t really take off the way some others do. Maybe they needed to do more of a total re-launch like Secret World Legends.

Reports have it that at release, it took pretty high end hardware to run well. Most games needing above average hardware to run don’t seem to take off that well. Maybe that lost momentum from running only on the more elite machines at the time made it so the game never really got the numbers they needed to get going and succeed? And then at the free to play conversion people thought it was “an old game” by then (as they often do) and didn’t really go in in very big numbers.

I know it had other problems as well, but I think the hardware one gets overlooked a bit.

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Jack Pipsam

If someone is able to slowly wrap up the story or at least leave it on an open ending then that’s more effort than most.

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Zora

*cries in aurin*

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rafael12104

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Mallus

This game had so much potential but failed when they tried to force hardcore mode, this should act as a warning to other MMO companies (Hint: Blizzard)

camren_rooke
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camren_rooke

My condolences to Wildstar players.

I would have loved to have given this one a go but too much bad vibes for me.

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Giggilybits

This was on my list to definitely start playing as I dabbled in it but unfortunately their are too many gaming options out there. Wish their could be some offline mode as Im sure their would be enough story here to satisfy any gamer.

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TomTurtle

It’s so sad. My condolences to whoever is losing this as their MMO. That and to the development team, both former and what’s left.