Star Citizen’s Chris Roberts: ‘No one is attempting to do what we are doing’

    
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As we noted on Saturday, Star Citizen hit $200 million in crowdfunding – and that prompted a letter from the chairman penned by Chris Roberts himself, who says “the amount is the highest total for any project in the history of crowdfunding and is beyond anything I could have imagined in my wildest dreams.”

“To reduce Star Citizen to just be about the amount raised is to do a disservice to all this. No other game shares as much information on a weekly basis, and no other game I know of is as focused on listening to and working with its community to make the best game possible. When I look around and see other games, even ones from major publishers, copying our playbook, I know we have had a positive influence on the gaming industry. How Star Citizen is made, in public, warts and all, is part of what makes it special. It should be a no-brainer to cheer on a grassroots funded game that is literally shooting for the stars. No one is attempting to do what we are doing, in the manner we are doing it, nor being as open about as we are.”

The letter recaps the current alpha version live in the game as well as reiterates the game’s anniversary event, which includes the free-fly period that allows non-backers to give the game and its many ships a try.

Source: Official site. Cheers, Fastcart!

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Richard Hufnagel

I became a backer when this all this started. I have tried to log in many times and its always just frustrating. I log in and there is no direction at all, I have no idea what to do or where to go. I find myself in an empty hanger and cant even find my ship. I should not have to post in a forum or google just to figure out what to do, or how to find my ship which I still cant find.

The lag and FPS is so bad even just walking in an empty hanger its just not a fun experience. They have been working on this game with well over 100 million dollars for years now and I am sorry I feel there should be some kind of tutorial at this point to guide you into the game, even for an “alpha” which is just a way to excuse everything that is broken with the game.

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Joe Blobers

Richard what is your configuration? Because even with my 5 years old Rig (I5 x 4cores and GTX 780) I got at worst 20fps in few Lorville area and +40 outside those area or in space.

There are tutorial on internet about basic functions/gameplay, even CIG web site did this year a great job to provide information.
If you expect to have big arrow showing you where to go and which button to push next, you are missing the point of an MMO sand-box in Alpha state.

… and this:”even for an “alpha” which is just a way to excuse everything that is broken with the game“…. An Alpha has never been an excuse but a project status to warn people: nor released nor polished our bugs free.

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Richard Hufnagel

I have an intel I7-5820k @ 3.3GHz with 16GB ram on a GeForce 980 GTX Ti running on my predator x34 at 3440×1440. I am on a FiOS 100MDs fiber connection. I get horrible stuttering and lag. I play many different MMO’s and have no performance issues of any kind on max settings in any other game.

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Frank White

I don’t no about any one, but thank God everyone is not attempting to do what they’re doing or we’d have a wait a decade to play a new game. ;)

Hamblepants
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Hamblepants

For anyone that actually thinks this game is vaporware or is bad, head over to the subreddit and check some recent posts. People are enjoying the game, and enjoying as the already-scheduled features get solidified and fun. This is a change from months past when it seemed like all SC was getting was feature creep and none of what was promised was improving much. I’d say not just the game has come along way, but the dev philosophy about shipping a finished product.

For anyone who still wants to take a crap on this game just to be bitter, good luck sorting that out and growing as a person.

kjempff
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kjempff

What is it exactly that they are doing that “no one else is attempting” ?

A bunch of games through history has been “first” to do something, but forgive me if I am uninformed – What is actually “new” or never been attempted before in Star Citizen ?

Hamblepants
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Hamblepants

To keep it short – a Sci-Fi (not just Sci-Fantasy) online multiplayer game with MMO elements, combining:

– First person/third person avatar (i.e. you aren’t just your ship or a disembodied eye-in-space camera), and the world-building needed to make these player perspectives convincing,
– Ship flying simulation,
– Strong sandbox elements,
– huge depth and breadth of activities like mining, contracting, bounties, flying, mercenary work, exploration,
– First person shooter mode,
– Commitment to simulating a huge depth and breadth of what it might be like living and moving through space, different planets, and space-ports, and
– all with a level of visual fidelity (true-to-life-ness) and detail throughout that hasn’t been seen on this scale.

Several games have done some of these parts together, but no game I’ve heard of has done them all together, on this scale, with as many features or as much depth to the features combined (i.e. some games may have individual features listed here with greater depth or breadth, but I’m talking about the whole picture).

TL;DR – other games have offered similar or greater depth on one or two features of a “life in space simulator”, this is the first game to attempt to go this wide and this deep on all of them combined.

kjempff
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kjempff

That is what I mean – Not really ground breaking stuff, but I guess the scale is something. As for the depth (and scale), that remains to be seen.. many games before has promised the world. But lets hope :D

Hamblepants
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Hamblepants

Like I said, individually none of these are ground breaking, but taken together, if they deliver the scale, detail, and depth, no other game has done that or come close.

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Whaar Garbl

I’m a backer and I enjoy my ship, but I wish this would’ve happened while I was still in college. The entire saga is great lessons learned and current events for my Project Management class, not to mention a few different planning courses.

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Ardra Ventax

Just a lurker here but honest question: What’s the status of female avatars in this game? I will take it one step further with a grain of snark, why would I want to play when women are seemingly an inconvenient bother?

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Armsman

Originally slated to be available in SC Alpha 3.4 but pushed to To SC Alpha 3.5 – along with the updated Flight model.

Why? SC Alpha 3.3.5 took them longer to get to a working state then they originally thought; so a number of big items got pushed from 3.4 to 3.5.

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Ken Smith

There’s nothing inconvenient about female player models. Nearly all games simply shrink the skeleton size of female player models and copy the same movement animations as the male player model.

CIG created an entirely new skeleton and animation set, and they’re making sure all of the armor/clothing will work with that.

Yeah, it’s taking longer. But it’s because they’re doing it the right way instead of just copy/pasting.

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dsmart

Nearly all games simply shrink the skeleton size of female player models and copy the same movement animations as the male player model.

That’s nonsense.

CIG created an entirely new skeleton and animation set, and they’re making sure all of the armor/clothing will work with that.

That’s how most games do it. Nothing new. In fact, every single animation package comes with pre-built skeletons and animations (even if you use mocap).

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Joe Blobers

Quote: “comes with pre-built skeletons and animations”

Precisely what Backers did not pledged for at large: pre-built skeleton but the whole space game experience as well.

DS, what about grabbing Humble RPG dev bundle to finish your 15’s iteration (or is it more I lost the count?) of your 20 years old first “game”? :)

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Joe Blobers

Pushed to 3.5 (follow Bree’s link). If you pay attention to last SQ42 trailer you can see women are part of the lore.

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PhoenixDfire

Sigh All I backed for was an updated version of Wing Commander. Oh well, I’ll just stick with ED until there’s something I can play.

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Tee Parsley

Only when he runs out of money will Roberts stop inflating the project with more stuff. It’s in his nature.

Of course, it’s also in his nature to believe anything he tells himself three times. Makes him a good salesman.

Veldara
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Veldara

#Derekwasright

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kalanar85

A fool and his money are soon parted.