Valiance Online recaps progress on environments and icons, promises a ‘long read’ on the way

    
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Remember earlier in November when Valiance Online company Silverhelm Studios promised it would increase its communication with its community with biweekly updates on the progress of the City of Heroes-inspired superhero MMORPG? “Many members of the community have spoken out about our lack of official news updates,” the studio noted at the time. “We’ve spent some time developing a reasonable schedule that will allow for more frequent and consistent updates. We often wait until we reach large milestones or have important updates that we feel should be shared. However, starting this month, our new goal is to provide bi-weekly news updates, regardless of how much was accomplished that week.”

Welp, you’re getting what you asked for: Silverhelm has a new update out, and it looks small on paper. On screen. You get me. The studio says it continued work on the San Cielo environment, 3D meshes, crafting workbenches and enhancements, UI art, character level locks, AI optimization, icons, and DirextX 12 support. Perhaps the better news is that even more info is on the way:

“Next week we’ll be sharing a detailed blog regarding each department’s progress, as well as images of all progress on each topic. Look forward to a long read, with much discussion.”

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