TERA’s BAF Masters update will introduce new fishing system and overhaul gathering and crafting

    
6

TERA players are no strangers to Big-Ass Monsters, but its next update will have them squaring off against a whole new breed of oversized creatures: Big-Ass Fish. The update, BAF Masters, will introduce a new fishing system in addition to a complete overhaul of the game’s gathering and crafting systems.

The highlight of the update, obviously, is the new fishing skill, which level 65 players can pick up by completing a brand-new questline to join the Fishing Association, over the course of which they’ll “learn how to catch, prepare, and cook twelve grades of fish from fisheries around the world.” Aspiring anglers will be able to “purchase and upgrade specialty rods” and “buy, craft, or earn bait and lures” with which they can hook a variety of marine life that can be sold on their own for gold and Metamorphic Emblems or packaged into Fish Crates to earn “even better rewards.”

The gathering and crafting systems will be receiving an overhaul as well. While players’ “existing gathering skills will not change,” skill levels will be ranked from level one to six, “just like the nodes themselves.” In addition, all gathering nodes will “have a chance to produce basic materials needed for crafting, in addition to named gatherables that match the node.”

While the gathering-system changes are relatively minor, the crafting system is receiving a complete overhaul, and players’ “old crafting patterns and skills are now out-of-date.” When the update goes live, crafting skills will be divided into five categories: alchemy, smelting, processing, etching, and cooking. En Masse isn’t quite ready to delve into the specific changes coming to the crafting system, but the devs promise that they’ll be revealing more information about the new crafting system before the update goes live on December 11th.

6
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Kickstarter Donor
Loyal Patron
Jack Pipsam

Sounds like a pretty awesome update.
Shame about the level 65 requirement to start fishing though.

Reader
Utakata

*Pigtails wonder why players start fishing at level 65, when they could just start at level*

…you know, both the original and new start zone are located on islands surrounded by water. Just saying. o.O

And as long as Bluehole doesn’t adopt the asinine crafting mechanics of Blade & Soul for this game, I think I might be okay with that.

Reader
Utakata

Edit/Erratum: …when they could just start at any* level…proper.

Pepperzine
Reader
Pepperzine

Pretty much any crafting system is better than Blade & Soul’s. I still cannot figure out why they chose the design choices they did with that.

Vexia
Reader
Kickstarter Donor
Vexia

With the inclusion of fishing skills, we congratulate TERA on finally becoming a modern RPG!

Reader
Hydlide S

I’m honestly surprised to see an update that’s not a new class/combination or dungeon to be honest.