Fortnite’s Season 7 brings new content for Battle Royale and Save the World, introduces Creative mode

    
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And this fad can end any time now, I'm not going to lie.

Fortnite has received an update of titanic proportions with the commencement of Season 7, bringing with it new content and features for both Battle Royale and Save the World as well as introducing the much awaited Creative mode. Battle Royale players are now able to savagely murder each other in exotic new locales and in new and interesting ways. A massive iceberg has collided with the Battle Royale island, creating some frosty new areas for players to explore, and the introduction of the new X-4 Stormwing plane will allow players to take to the skies for airborne assaults.

Meanwhile, in Save the World, players have brand-new quests to complete, new areas to explore, and of course new rewards to earn with the introduction of Canny Valley Act 3. This content update also brings the long-running Stand and Fight campaign to its riveting conclusion, though there’s no word yet of what’s in store for the future of Save the World.

And for players who would rather create than destroy, there’s the new Fortnite Creative mode, which gives players private islands on which to bring their wildest imaginations to life, either by themselves or with friends. For the first week of the mode’s introduction, only Battle Pass owners will have access to their Creative islands, but the mode will be unlocked for everyone on December 13th.

Fortnite isn’t the only thing that Epic Games has been working on lately, though; the studio is also still in the process of preparing the Epic Game Store for its 2019 release. Recently, Epic’s Sergey Galyonkin — best known as the creator of Steam Spy — sat down to talk a bit about his philosophy in bringing the Epic Game Store to life in a way that he hopes will allow it to go toe-to-toe with Steam. One of the store’s major departures from Steam’s design standard will be its lack of forums and other social and community features: “Not a single developer I talked to wanted forums,” Galyonkin says, citing “the toxicity it brings.” If you’re interested to know more about the Epic Games Store and how it plans to differentiate itself from Valve’s industry giant, you can check out the full interview with Galyonkin over at Kotaku.

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