Make My MMO: Legends of Aria’s rocky early access, Ashes of Creation’s Apocalypse

    
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Super, good call.

This week week in MMO crowdfunding, Legends of Aria rolled into early access after postponing its Steam-specific early access into the new year. While hype for the game has been high, the official servers have been seesawing this week with rollbacks as the team works on data synchronization.

Ashes of Creation formally announced Apocalypse this week too; it’s a standalone free-to-play battle royale mode built in the MMORPG’s engine with tie-ins to the MMO itself, which is still in production. It launches December 18th.

Meanwhile, Saga of Lucimia’s release 11 went live for backers this weekend, War of Rights hit early access, Valiance Online teased the “next stage of testing,” Dual Universe’s newsletter recapped the launch of its alpha, and Crowfall is winding down its pre-alpha. Finally, Star Citizen posted its monthly studio report and pushed 3.3.7 live, plus we streamed the game and picked it for our current run of Choose My Adventure.

Read on for more on what’s been up with MMO crowdfunding over the last couple of weeks and our roundup of all the crowdfunded MMOs we’re following.

Ashes of Creation

Recent MMO crowdfunding news

Valiance Online

Campaigns and crowdfunded MMOs we’re watching

3001SQ (Société des Mondes Virtuels) – Kickstarter unsuccessful, dev halted in 2018.
AdventureQuest 3D (Artix Entertainment) – Raised 368k; beta began Oct 2016.
Albion Online (Sandbox) – Launched July 2017, hit Steam May 2018.
Antraxx (Team Antraxx) – Kickstarter canceled.
Ascent: The Space Game (Fluffy Kitten Studios) – Successful KS. Fully launched 2016.
Ashes of Creation (Intrepid Studios) – Successful KS. Alpha zero.
Broke Protocol (Cylinder) – Unsuccessful KS. In free early access.
Camelot Unchained
(City State) – Kickstarter successful; open donations/packages.
Caribbean Conquest (Invenio) – First KS canceled, second ended unsuccessfully.
Codename Reality (Orode) – Kickstarter unsuccessful.
Contested Space (Zon)
Crowfall (ArtCraft) – Kickstarter win, open packages, Indiegogo crowdfunding ongoing.
Chronicles of Elyria (Soulbound) – Kickstarter successful, open packages.
Citadel of Sorcery (MMO Magic, Inc.) – Open donations.
City of Titans (Missing Worlds Media) – Successful KS; launching fall 2018.
Descent Underground (Descendent Studios) – Successful KS.
Divergence Online (Stained Glass Llama) – Three campaigns; now in KS early access.
Dogma: Eternal Night
(Prelude Games Factory): Kickstarter. Probably dead.
Dragon of Legends (Thrive Games) – Successful Kickstarter.
Dual Universe (Novaquark) – Kickstarter funded, donor platform. Backer alpha.
Eco (Strange Loop Games) – Funded, now in alpha.
Edengrad (Huckleberry Games) – Kickstarter funded; in early access.
Elite: Dangerous (Frontier Developments) – Funded and fully launched.
Empyrion Online (Eleon) – Kickstarter canceled; launched on Steam early access.
Endless Trials (Fire Hurts) – Kickstarter canceled.
Epic Space (EpicSpace.net)
EverFeud (PSB) – Kickstarter canceled.
Ever, Jane (3 Turn Productions) – Now in open beta.
Fractured (Dynamight) – Kickstarter successful. Pre-alpha.
Global Adventures (SubaGames) – Kickstarter funded.
Gloria Victis (Black Eye Games) – Open donations, no end date; in early access.
Greed Monger (Greed Monger) – Abandoned, now allegedly in refund process.
Grim Dawn (Crate Entertainment) – Funded and launched.
Guardians of Ember (Runewaker) – Funded and launched.
Guns of Icarus (Muse) – Funded and launched.
Hero’s Song (Pixelmage) – KS canceled; Indiegogo. Canceled w/ refunds.
Infinity: Battlescape (I-Novae Studios)
HEX (HEX Entertainment) – Funded and launched.
Legends of Aria (Citadel Studios) – Kickstarted as Shards Online. Early access.
Life is Feudal (Bitbox): Indiegogo ended. Currently in beta.
LUX (Chimera) – Kickstarter canceled.
Maestros of the Anthymn (String Theory) – Kickstarter canceled.
Maguss (Maguss) – Indiegogo successful; open beta.
Mekria (Infinity Online Studios) – Kickstarter canceled.
Midair (Archetype Studios) – Kickstarter successful.
Nebula Online (Mizar Games) Kickstarter canceled; launched in November.
Neo’s Land (NeoJac Entertainment) – Open donations, no end date.
Novus AEterno (Taitale Studios)
OrbusVR (Ad Alternum) – KS funded March 2017. In early access.
Overpower (Hydrant Games) – Kickstarter unfunded; heading to early access.
Pantheon: Rise of the Fallen (Visionary Realms) – Open donations. Pre-alpha.
Pantropy (Brain Stone GmbH): First Kickstarter canceled, second funded.
Pathfinder Online (GoblinWorks) – Doom, mostly.
Planet Nomads (Craneballs) – Kickstarted, early access launched sans multiplayer.
Pixel Starships (SavySoda)
Project Gorgon (Elder Game) – Kickstarted in three tries + Indiegogo. Early access.
Project Oasis World (POW) – Kickstarter unsuccessful.
Pumpkin Online (Monique) – Downgrading from MMORPG.
Saga of Lucimia (Stormhaven) – Indiegogo. Intermittent pre-alphas.
Temtem (Crema) – Kickstarter fully funded; now in alpha.
The Exiled (Fairytale Distillery) – fka Das Tal; KS unsuccessful. Early access.
The Flower of KnighthoodKickstarter canceled.
The Realm: Reawakened (Stephen Nichols) – Ongoing GoFundMe.
The Repopulation (Idea Fabrik) – Kickstarted twice by A&B. Back in alpha.
ROKH (Darewise) – Kickstarter canceled; in  early access but not active dev.
RUiN (Tarhead Studio) – Kickstarter successful.
The Stomping Land (Alex Fundora) – Abandoned.
Sacrament (Ferocity Unbound) – Kickstarter failed; Patreon ongoing.
Shadow’s Kiss (Clockwork Throne) – Ongoing Patreon, Kickstarter funded.
Shroud of the Avatar (Portalarium) – Soft launch July 2016. Launch March 2018.
Star Citizen (Cloud Imperium) – Ongoing donations/packages. Backer alpha.
TUG (Nerd Kingdom) – Totally abandoned without a word. Now considered a scam.
Vigor Roads (NeuronHaze) – Kickstarter unsuccessful; early access planned for 2017.
War of Rights (Campfire Games) – Successful Kickstarter; in early access.

Saga of Lucimia

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Akagi

I think Legends of Aria will flop big time. Not because there is no audience for it, but because it’s so poorly designed and not optimized at all. They will get about 200 players peak population that will gradually drop over time until it goes down to about 80 people.

Even if they launch as F2P, they will get about 1000 people that will again drop to 80 over time.

The game is just bad. Like Shroud of the Avatar and Project Gorgon – even if it’s F2P (like SOTA became), it won’t attract people.

Reader
Vincent Clark

I am a bit confused that AoC took this direction. I was somewhat interested in the development of the game, but this has sort of turned me off as it goes completely against their original layout.

Easy Rider
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Easy Rider

BR is a good way to test the MMO. And I guess this might be a chance to attract different kinds of players to the Ashes of Creations.

Reader
Mr.McSleaz

Except that when Stephen was begging for money on Kickstarter he was pitching a Pure, Subscription based MMO with ZERO mention of taking our money and making a Battle Royale Game.
He lied to the backers and now we have some Trash BR game to test when we were told we’d be testing something completely different at this point in time (end of 2018).
Intrepid Studios are Liars & Scammers like the rest of them.

Easy Rider
Reader
Easy Rider

But Apocalypse is a standalone mode that will help to test some combat mechanics for MMO. Devs still stick to the release phases and for now I can’t see a reason to worry about.

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Loyal Patron
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Armsbend

I hope re-focusing on Battle Royale modes sinks a lot of these scam companies the same way MOBAs sank developers.

laelgon
Reader
laelgon

We saw so many MOBAs crash and burn trying to copy LoL’s success. Most of the Overwatch-like games have failed. There’s dozens to hundreds of survival crafting games on Steam that are exactly the same except for their “twist.” To succeed making a copy-cat game, you have to make a better game than the original and convince players that making the switch is worth it. It’s sad to see no one is learning the lesson with the BR genre.