Population Zero is an upcoming crafting-survival MMO inspired by classic sci-fi

    
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Survival crafting games are all the rage these days, it seems, and the genre’s about to get just a little bit bigger with the introduction of Enplex Games’s upcoming title Population Zero. Inspired by classic sci-fi adventures, Population Zero sets players loose on a bizarre and fantastical alien world, where they must gather resources, establish habitats, and work to survive the threats presented by the strange, new land.

Would-be colonists will have to contend not only with the unforgiving environment and alien wildlife but with each other, as well. Players “will be divided into colonies and factions,” each with “its own philosophy, separate subject lines and unique abilities,” which will have to compete with one another for territory, resources, and technology. Of course, conflict isn’t the only path to success; players can also form alliances and band together to brave the frontier together.

Population Zero is currently in closed pre-alpha testing, but fans who want to show their support (and get a head-start in the game) can already purchase one of three Founder’s Packs, each with its own array of unique in-game rewards: The Commander pack ($80 US) provides immediate access to pre-alpha testing and all future testing phases, while the Sentinels pack ($50 US) grants access to the upcoming alpha test, and the Pioneer pack ($20) will provide access to the following closed beta test. To learn more, just head on over to the game’s official site.

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The Dallas Dapifer
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The Dallas Dapifer

If your idea for a new game is a Battle Royale Shooter or a Crafting-Survival MMO you are already 3 years late…

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David Blair

…why is it called Population Zero?

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Randy Savage

The title of this game will become a self-fulfilling prophecy

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JBNL

The game might be pre-alpha, the monetization seems to be ready for release!
*ahem*
… that said, I’m reminded of someone saying that genre is one hit game and its imitators …

Alex Js.
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Kickstarter Donor
Alex Js.

Another failure in the making ;-)

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BDJ

Yaaaaaaawn.

I’m sick of punching rocks, shooting cross bows. Building wooden huts.

I want a cross between SWGs crafting/gathering and skill system with decent combat in a survival game. Let us put down vendors and sell gear, foods, and buffs we make. We need a change in the survival genre and not the same ole same ole status quo.

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Kevin riser

hell ya man ! I was a master chef after the big chef update hit. I made more cedits in a month than i did in the 2years prior. SWG crafting and player housing has not been matched by any other game…and that’s sad. I’ve been on the SWGEmu, but it’s just not the same. only 3000players at most. Not enough.

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BDJ

Would it surprise you to know that the player cap on concurrent players was only 1500 on live servers?

Seems such a small number, but it is accurate.

Vaeris
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Vaeris

This, so many times over. It’s a shame developer’s don’t ever listen.

April-Rain
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Kickstarter Donor
April-Rain

This so causes me too start yawning, I am so sick of this type of game even the sci fi part does not peak my interest and I love my sci fi!

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Kickstarter Donor
NeoWolf

Sounded interesting right up to the competitive pvp part, then I lost interest.

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Ironwu

Not even slightly interested in this. Just another ‘jump on the bandwagon’ knock off. Actually quite tired of all these ‘buy our founder’s pack’ games.

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_Windsong_

I could not agree more, thos fking Founder Pack Founded Moneydumps, like Star Citizen or Dauntless.

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John Mynard

I look at all these ‘survival crafting’ games and I see the bones of a really good game that just needs help going that last little bit to reach the goal. This one, particularly(I’m not all about teh zombeans), has a good look and nifty setting, it just needs a little polish and some minor ongoing story.