Funcom’s Conan Unconquered isn’t an MMO – it’s a strategy game


When Funcom announced last week that it was debuting yet another Conan title, the guessing game was on. Battle royale? OARPG? Mobile? Retro? RPG? Card game? Camel punching simulator? (That one’s courtesy of reader Koshelkin!) Only a couple of folks settled on strategy game, and as it turns out, they were right, as Saturday Funcom announced Conan Unconquered.

“The mighty barbarian returns, this time in the first-ever strategy game set in the brutal and savage world of Conan! Funcom is thrilled to announce Conan Unconquered, a strategy game releasing in Q2 2019 where players must build the ultimate stronghold and assemble an unconquerable army that can stand against wave after wave of enemies in increasing numbers and difficulty.”

This is another game published by Funcom and developed by another studio – in this case, Petroglyph, a long-time dev in the strategy space, though MMO players might remember it better for its Trion partnership and the failed MMORTS End of Nations.

Conan Unconquered [is a] high-pace strategy game where players face wave after wave of enemies in ever-increasing numbers and difficulty. To withstand the savage hordes players must build an unconquerable stronghold and put up walls and other defensive measures to avoid utter destruction. While the game can be played entirely in single-player, two players can also play together online to build a shared stronghold while fending off the enemy hordes allowing for a unique, cooperative multiplayer experience.”

Funcom is also still working on a single-player Conan title; this one, however, is due out by summer of next year.

Source: Press release. Cheers, Cotic.
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