We here at Massively OP don’t know everything there is about sailing, but we’re guessing that in about thirty seconds, that giraffe up there is going to be laughing his head off when that raft plunges down a 50-foot waterfall to its doom.
Of course, that’s just the sort of thing players are probably going to do when Studio Wildcard’s Atlas releases tomorrow on Steam after last week’s delay. It’s a terrible time of the year to try to get hype going for a recently announced, now-launching title, but Wildcard is doing its best with a new trailer and a preview track of the game’s score by Gareth Coker (who also did the soundtrack to ARK), which we’ve included below.
And by the way, if you’re wondering why Wildcard waited until almost the very last minute to announce Atlas? “There have been so many cases, especially recently, of hype just ruining and building up a game,” Wildcard’s Jesse Rapczak told GIbiz.
“This is something we’ve kind of done with Ark in the past, just not talking too much about what we’re doing until we’re ready for players to play it. Especially in the case of Atlas, what we’re promising sounds so insane that you really have to play it to understand it’s real. It’s pointless to have six months to a year of people speculating about, ‘Is this vaporware?’ or ‘Is this just empty promises?’ […] I think other people are seeing that too. You’ve got long lead times for games where player expectations in no way match what’s available. And I think if games are just announcing and releasing and players don’t have to have all these expectations built up, they can just play the game for what it is. I think it also focuses the attention on the game rather than spreading it out over time.”