Elite: Dangerous players embark on an eight-month voyage to the edge of the galaxy

    
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It might well be the mother of all community-driven events.

A group of Elite: Dangerous players are attempting to voyage together to the very edge of the Milky Way galaxy in-game. Operating under the umbrella of Distant Worlds 2, the expedition is taking more than 8,000 pilots over 65,000 light years away from Earth. Starting next Monday, January 13th, the expedition will spend over 20 weeks on an outward bound trip to Beagle Point in an effort to create “the definitive massively multiplayer exploration experience.”

It won’t be an easy or safe voyage, which is why so many players are banding together to lend support and guidance along the way. In preparation for the trip, pilots have been modifying their ships for the hundreds of frame-shift hops across the galaxy. Any deaths will result in that pilot going back to the start, which is why repair ships are coming along for the tour.

During the trip, players will build a special space station around a huge black hole with the help of developers. This station will be the staging ground for future high-level content and exploration.

Source: Distant Worlds 2 via Polygon. Thanks Cotic!

 

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Bluxy

Make it a race…. the ultimate game race ever

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Oleg Chebeneev

Can somebody explain what this is about? Ships flying nonstop 24/7 for 20 weeks? How players can manage that?

Xijit
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Xijit

They have a sign up for it and probably a flight plan for people to follow.

Elite is only Quasi-MMO, where each system is like an individual server & only 32 players at a time will show up in a channel on that server.

So if more than 32 players are in a system, the game will open a new channel (and there are options to set it so that you only play in your own solo channel, or you can limit it to only people you white list show up in your channel … The galaxy is all simulated & players are really just jumping in and out of limited multiplayer zones) so even though there may be a shit load of players jumping through the galaxy, you are only going to see a handful at the same time.

In reality it is going to end up a spread out convoy of ships with the tail end of it probably lagging days to months behind the head. And with bandit players looking to shit on every meta event this game tries to pull, PK’s are probably going to turn it into a shit show.

I’m still planning to sign up.

*edit*

P.S. also add in that the Xbone and PS4 versions are not cross play, so there is even more players fractured across this event: there is no way that this isn’t being organised in a way where they just publish a flight plan for players to follow at their own pace.

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Ryuen

I’d also add that that pace is actually quite slow, only 5k Ly a week so 100 jumps/week for most of the ships participating. As such it doesn’t require extreme time commitment for months on end.

For the flight plan, they will only reveal the next waypoint (not the whole route) to try and keep the fleet as much ‘together’ as possible.

There are special private groups for the event which you can apply to, it is in these groups that most events (fighther canyon races, SRV races, SRV mountain climbing etc) will be held over the weekends.

For the record, I will be going along with DW2 as exploration is my favorite playstyle in Elite.

Xijit
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Xijit

Yeah, I was just looking it up a little bit ago & it seems like the plan is to “camp” at specific systems and dick around with system scans & “tours” of notable discoveries & other mini events before moving on.

I am aware of how fast my Asp Explorer can book it across the bubble when kitted for max jump with just off the shelf parts (w/o engineer tinkering) and all storage space swapped out for fuel tanks + a good scoop (I call it my camel). But I also haven’t played in a few months & wasn’t all that rich when I drifted away.

So I am probably going to hang back a week to farm up more cash to kit up an Anaconda & learn myself up on the new scaning / mining system, then sprint to catch up with the pack once I am more useful to the mission.

I also give this whole thing a 1,000% chance that it is going to be plagued by gankers every step of the way, but the first week is gonna be the worst of it.

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Ken from Chicago

After that whole Gnosis “incident” hopefully they have bunch of fighters coming along as escort–just in case.

Also, hopefully the devs have updated the game to actually allow this instead of knowing in advance that this will not–and can not–happen. That the Gnosis expedition was doomed from the start was worse than merely running into a buttload of Thargoid or other cosmic dangers.

Xijit
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Xijit

http://bit.ly/dw2stats
^offical fleet stats^

Over half the fleet is Anacondas, Asp Explorers, and Krait Phantoms while the rest is an assorted grab bag of combat and capitol ships.

500~ pilots have signed up as combat escorts as their primary or secondary role, but who the hell knows how many turncoats have signed up explicitly to start firing on other players the second they jump into Beagle Point.

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Ryuen

Which is why I’ll be in the Fleetcomm private group or solo.

The main difference between the PG and open is that FDev will restore your ship to its last location if you get intentionaly killed by another player while in a PvE private group.

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Nim

What makes ED a Quasi-MMO is that there is no real solution for combat logging, stemming from its lack of an authoritative server. If a fight isn’t going your way, whether it be PVE or PVP, you can just yank the plug to avoid any consequences. Hard pass.

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cursedseishi

Not 24/7. They schedule jumps and locations in advance, giving a few days for travel so players can get there and then another couple of days to repair, refuel and enjoy the sights. There’s also people meant solely for gathering as they go for any necessary supplies, guided tours apparently even, and some other stuff.

It’s not so much every single player flying together to get somewhere. Simply a massive group agreeing communally and traveling in the same direction.