Working As Intended: The MMOs we lost in 2018


While we lost several painful MMOs in 2016 and 2015, 2017 was noticeable chiefly because we lost a large number of small MMOs, perhaps signalling a shift in the market.

In 2018, it was been another mixed bag, with the biggest MMORPG to call it quits being WildStar, which I think most of us would agree got a much longer life than we thought it would, given its performance, though it still wasn’t as long as we’d have hoped. We also saw our last of Gigantic, RuneScape Classic, Swordsman, Jade Dynasty, Paragon, and Devilian.

But we also saw reason for hope, and I don’t just mean the DMCA exemptions granted to museums hoping to preserve online games: Both Perpetuum and Pirates of the Burning Sea were rescued by their playerbases in 2018, as the developers willingly turned over the keys to keep the games online. Seriously, Avatar Creations and Portalus deserve so much love for that.

As for the rest? Farewell, old friends.

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