World of Warcraft outlines the item reward changes arriving in the game next week

    
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I AM SO GREAT! *clap* I AM SO GREAT!

Next week sees the opening of a new raid in World of Warcraft on Normal and Heroic difficulties, which means you’ll be getting some more powerful items along the way. A new forum post outlines the changes arriving, including a raising of the overall item cap to 425. That’ll require some luck with random rolls, of course, as direct rewards start at 415 at the highest, but if you don’t like hoping for random Titanforging rolls you’re probably already tired of that mechanic.

Players will also be acquiring higher base-level rewards from World Quests and Emissary quests, with all epic Azerite armor at level 370 or higher getting a new outer-ring trait to unlock based on character spec. In addition, players will be getting a reduction on the points required for leveling the Heart of Azeroth and more powerful items that can be purchased for high amounts of Residium. Check out the full notes to get a good idea of how the gear you’re wearing will shift next week.

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Paragon Lost

Gearing up multiple specs and classes is a real tedious and frustrating time in WoW under the current mechanics. RNG really sucks. When I do get ilevel upgrades it’s for gear I don’t need because I already have an ilevel item for that slot/spec. Biggest PITA has been weapons and rings.

I really miss being able to plan out my gearing up for each spec/class with some sort of token I could save up and spend.

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Koshelkin

Another couple of months and Battle for Azeroth should be finally in a worthwhile state.^^; I still don’t regret the purchase of the expansions but the patches were sorely needed.

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Bruno Brito

Btw, inb4 Oleg comes “BfA is enjoyed by millions of players”

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DargorV .

At this point its just sad really

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Bannex

Want to enjoy bfa? Sub during the second to last patch before the next xpac.

All the catch up mechanics will be in place, all raid finder wings will be open and the game will be as balanced as it will be. Pre expansion patch always had item squish or class changes that don’t translate well.

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chriskovo .

God thinking the same thing. Its like why did i buy into this at the begining. I got that 6 month pack and im saying why now? The ship looks cool but the game is already tedious as hell. Think next expansion ill wait like a year before getting it. They way they were selling the collectors editions for 30 percent off so soon was eye opening too. Dont think this expansion sold as much as they thought it would.

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giggity

I got bored and resubbed. Started playing and got a quest which I thought was for unlocking an elf race(didn’t read it thoroughly). So I went through it and apparently it was only for a Night Elf meaney face. Needless to say I just wasted twenty bucks.

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Utakata

/le sigh

K38FishTacos
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K38FishTacos

Still no.

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Sorenthaz

Rolls of Rollcraft.

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Zora

I can get better gear from non-raiding content but all my foes scale accordingly, just like in the previous expansion… remind me again then, why do I bother “hunting” better gear to begin with in a game that has nothing but vertical progression to offer?

If you raid, you feel the difference… anything else, you do not. Thought we’d really allow you non-raiding plebeians to have the gear -and- benefit from it? HAH…

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PanagiotisLial1

While on most games I am not against scaling content as it makes most areas alive when you have a playerbase that got used to non scaling content for over a decade you just dont do it. A lot of the gameplay these fans liked was being able to power-through lower level content and feeling strong

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Cosmic Cleric

Don’t know why, but the hamster wheel / “carrot on a stick” seems so visible now.